Reputation: 1854
I have a problem with my button size in JavaFX. I want to have fixed size buttons but when I change text on the buttons, changes button size aswell.
I have 5 buttons and 5 random numbers between 1 - 20. Buttons with single digit is smaller then buttons with two digits. I want both same size.
What can I do?
Upvotes: 0
Views: 1815
Reputation: 159556
Here is one way to do this. The buttons go in a TilePane, the TilePane goes in a group so that everything in it remains at it's preferred size. A preferred size is set on each button.
import javafx.application.Application;
import javafx.geometry.Insets;
import javafx.scene.Group;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.TilePane;
import javafx.stage.Stage;
import java.util.Random;
public class FixedSizes extends Application {
private static final int NUM_BUTTONS = 5;
private static final int MAX_BUTTON_VALUE = 20;
private static final Random random = new Random(42);
@Override
public void start(Stage stage) throws Exception {
stage.setScene(new Scene(generateButtonLayout()));
stage.show();
}
private Parent generateButtonLayout() {
TilePane layout = new TilePane();
layout.setHgap(10);
layout.setPrefColumns(NUM_BUTTONS);
layout.getChildren().setAll(createButtons());
layout.setPadding(new Insets(10));
return new Group(layout);
}
private Button[] createButtons() {
Button[] buttons = new Button[NUM_BUTTONS];
for (int i = 0; i < buttons.length; i++) {
buttons[i] = createButton();
}
return buttons;
}
private Button createButton() {
Button button = new Button(generateButtonText());
button.setOnAction(event -> button.setText(generateButtonText()));
button.setPrefWidth(50);
return button;
}
private String generateButtonText() {
return "" + (random.nextInt(MAX_BUTTON_VALUE) + 1);
}
public static void main(String[] args) {
launch(args);
}
}
Upvotes: 2