Reputation: 10309
I have been trying to localize my iPhone app in two languages - english and german
I have created two folders en.lproj and de.lproj each containing Localizable.strings file for respective language. I have included these files in my resources folder, changed the encoding of these files to UTF-16.
I have tried cleaning the project and building it again, deleting folder at path: Library/Application Support/iPhone Simulator/User
But the problem is still there. Anybody having an idea please help.
Upvotes: 1
Views: 1293
Reputation: 8092
We have added 2 languages (to test the process, 1 European & 1 Asian double byte)
It's a two stage process, you will need to localize both your strings and your xibs. For the strings,
genstrings -o English.lproj *.m
. This will parse your .m files and extract all the NSLocalizedStrings and put them in the file.If you do Get Info again, you should be able to add more languages
For the xibs, right click on them and 'Make File Localizable'. These can then be translated separately
Upvotes: 1
Reputation: 409
I tried with Spanish successfully.See the basic steps I followed. (Note:This project is not using interface builder.)
1.Add a folder named es.lproj in the root directory of the project.
2.Open terminal and go to the root directory.
3.Enter genstrings -o es.lproj *.m.This will create Localizable.strings file in the es.lproj folder. (Make sure that all the strings that you want to localize,you are using NSLocalizedString instead of NSString.)
4.Go to Xcode and add es.lproj in to the Target.Make sure to confirm when the message pops up.
5.open Localizable.strings file, edit and save.
ex: /* Phone Label */ "Phone" = "Teléfono";
5.Go to phone 'settings->General->International' and change 'Language' and 'Region format' accordingly.
6.Start you application.
This should work fine.
Upvotes: 0