pop850
pop850

Reputation: 3157

GL_POINTS or quads fastest?

I'm working on a drawing app where there's a lot of textured points.

Just wondering if there's a speed difference between the two (i tried both and couldn't tell)

Thanks

Upvotes: 0

Views: 814

Answers (1)

unwind
unwind

Reputation: 399833

At least in theory, GL_POINTS should be the faster, simply since it's only one (x, y, z) triplet per rendered point, whereas for a quad you need to transfer four.

Upvotes: 2

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