iamktothed
iamktothed

Reputation: 1428

Detecting Network Connectivity Changes using Reachability, NSNotification and Network Link Conditioner in Swift

From iOS 12 you simply use NWPathMonitor which is a line of code (example).

For historic purposes:


I'm trying to integrate network connectivity detection into my app, however it seems that somewhere along the line I have made a mistake as my network changes are not being detected/printed out into the console.

As mentioned in the post, I'm currently using these following classes and tools for the job:

  1. Reachability {.h, .m}
  2. NSNotificationCenter
  3. Network Link Conditioner

Code

In the AppDelegate.Swift, I've set up the NSNotificationCenter to detect changes:

func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
    // ... 
    // A: Checks if the device is connected to the internet

    var defaultCenter: Void = NSNotificationCenter().addObserver(self, selector:"checkForReachability", name: kReachabilityChangedNotification, object: nil)
} 

In the same class AppDelegate, I've also created this function to be triggered whenever there is a change:

func checkForReachability () {        
    var networkReachability = Reachability.reachabilityForInternetConnection()
    networkReachability.startNotifier()
    
    var remoteHostStatus = networkReachability.currentReachabilityStatus()
    if (remoteHostStatus.value == NotReachable.value) {
        println("Not Reachable")
    } else if (remoteHostStatus.value == ReachableViaWiFi.value) {
        println("Reachable via Wifi")
    } else {
        println("Reachable")
    }
}

However, when using the Network Link Conditioner to manipulate and simulate changes in conditions, I haven't been able to see any of those changes reflected in the console.

Upvotes: 45

Views: 78450

Answers (11)

Suhit Patil
Suhit Patil

Reputation: 12023

Using ReachabilitySwift framework which is a replacement for Apple's Reachability re-written in Swift with closures

  1. Install ReachabilitySwift Cocoapod

  2. Create NetworkReachability wrapper class for observing the reachability changes

    //
    //  NetworkReachability.swift
    //  NetworkMonitor
    //
    //  Created by MANNAM on 02/03/23.
    //
    
    import Foundation
    import Reachability
    
    extension Notification.Name {
      static let ReachabilityStatusChanged = Notification.Name("ReachabilityStatusChangedNotification")
    }
    
    //MARK: NetworkReachability
    final class NetworkReachability {
    
    enum ReachabilityStatus: Equatable {
      case connected
      case disconnected
    }
    
    static let shared = NetworkReachability()
    private let reachability = try! Reachability()
    var reachabilityObserver: ((ReachabilityStatus) -> Void)?
    private(set) var reachabilityStatus: ReachabilityStatus = .connected
    
    private init() {
    setupReachability()
    }
    
    /// setup observer to detect reachability changes
    private func setupReachability() {
      let reachabilityStatusObserver: ((Reachability) -> ()) = { [unowned self] (reachability: Reachability) in
        self.updateReachabilityStatus(reachability.connection)
      }
      reachability.whenReachable = reachabilityStatusObserver
      reachability.whenUnreachable = reachabilityStatusObserver
    }
    
    /// Start observing reachability changes
    func startNotifier() {
    do {
        try reachability.startNotifier()
    } catch {
        print(error.localizedDescription)
     }
    }
    
    /// Stop observing reachability changes
    func stopNotifier() {
    reachability.stopNotifier()
    }
    
    /// Updated ReachabilityStatus status based on connectivity status
    ///
    /// - Parameter status: Reachability.Connection enum containing reachability status
    private func updateReachabilityStatus(_ status: Reachability.Connection) {
    switch status {
    case .unavailable, .none:
        notifyReachabilityStatus(.disconnected)
    case .cellular, .wifi:
        notifyReachabilityStatus(.connected)
    }
    }
    
    /// Notifies observers about reachability status change
    ///
    /// - Parameter status: ReachabilityStatus enum indicating status eg. .connected/.disconnected
    private func notifyReachabilityStatus(_ status: ReachabilityStatus) {
    reachabilityStatus = status
    reachabilityObserver?(status)
    NotificationCenter.default.post(
        name: Notification.Name.ReachabilityStatusChanged,
        object: nil,
        userInfo: ["ReachabilityStatus": status]
    )
    }
    
    /// returns current reachability status
    var isReachable: Bool {
    return reachability.connection != .unavailable
    }
    
    /// returns if connected via cellular or wifi
    var isConnectedViaCellularOrWifi: Bool {
    return isConnectedViaCellular || isConnectedViaWiFi
    }
    
    /// returns if connected via cellular
    var isConnectedViaCellular: Bool {
    return reachability.connection == .cellular
    }
    
    /// returns if connected via cellular
    var isConnectedViaWiFi: Bool {
    return reachability.connection == .wifi
    }
    
    deinit {
     stopNotifier()
     }
    }
    

in AppDelagete.Swift

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
    NetworkReachability.shared.startNotifier()
    reachabilityObserver()
    return true
}

func reachabilityObserver() {
    NetworkReachability.shared.reachabilityObserver = { [weak self] status in
        switch status {
        case .connected:
            print("Reachability: Network available 😃")
        case .disconnected:
            print("Reachability: Network unavailable 😟")
        }
    }
}

Upvotes: 0

Bilal ÅžimÅŸek
Bilal ÅžimÅŸek

Reputation: 5953

for ios 12 and above;

import Network

create a class

@available(iOS 12.0, *)
class NetworkListener{
    let monitor = NWPathMonitor()
    init() {
     
        
        monitor.pathUpdateHandler = { path in
            if path.status == .satisfied {
                print("network is now connected")
                // Put your logic code 
   
            }else {
               print("No connection.")
               // Put your logic code 
           }
        }
        let queue = DispatchQueue.main // if your logic works on background edit accordingly 
        monitor.start(queue: queue)
    }
}

init class where you need

 if #available(iOS 12.0, *) {
            let net = NetworkListener()
        }

you can monitor specific interface also

let cellMonitor = NWPathMonitor(requiredInterfaceType: .cellular)

Upvotes: 1

rupesh45
rupesh45

Reputation: 135

Swift 5.0 , Xcode 11.3

create a new file called NetworkListner.swift

class NetworkListner : NSObject {

static  let shared = NetworkListner()

var reachabilityStatus: Reachability.Connection = .unavailable
let reachability = try! Reachability()

var isNetworkAvailable : Bool {
    return reachabilityStatus != .unavailable
}



func startNWListner() {
    
    NotificationCenter.default.addObserver(self, selector: #selector(reachabilityChanged(note:)), name: .reachabilityChanged, object: reachability)
    
    reachability.whenReachable = { reachability in
        if reachability.connection == .wifi {
            print("Reachable via WiFi")
        } else {
            print("Reachable via Cellular")
        }
    }
    reachability.whenUnreachable = { _ in
        print("Not reachable")
    }
    
    do {
        try reachability.startNotifier()
    } catch {
        print("Unable to start notifier")
    }
}

@objc func reachabilityChanged(note: Notification) {
    
    let reachability = note.object as! Reachability
    
    switch reachability.connection {
    case .wifi:
        print("Reachable via WiFi")
    case .cellular:
        print("Reachable via Cellular")
    case .unavailable:
        print("Network not reachable")
    case .none:
        print("Network none")
    }
 }


}

Now in your appDelegate method.

NetworkListner.shared.startNWListner()

Read carefully

on simulator

  • when you run the application when internet is turned on notification will get triggered
  • then you turn off the internet - notification will get triggered
  • And then if you turn on the internet again it won't get triggered

Found this issue on simulator.

Works pretty well on real device so no worries

Upvotes: 0

AnthonyR
AnthonyR

Reputation: 3555

Updated for Swift 4 / Swift 5 according @Hardik.T

1. Import Reachability.swift file from https://github.com/ashleymills/Reachability.swift/archive/master.zip in your XCode project

2. Create a new Swift class : ConnectionManager.swift

class ConnectionManager {

static let sharedInstance = ConnectionManager()
private var reachability : Reachability!

func observeReachability(){
    self.reachability = Reachability()
    NotificationCenter.default.addObserver(self, selector:#selector(self.reachabilityChanged), name: NSNotification.Name.reachabilityChanged, object: nil)
    do {
        try self.reachability.startNotifier()
    }
    catch(let error) {
        print("Error occured while starting reachability notifications : \(error.localizedDescription)")
    }
}

@objc func reachabilityChanged(note: Notification) {
    let reachability = note.object as! Reachability
    switch reachability.connection {
    case .cellular:
        print("Network available via Cellular Data.")
        break
    case .wifi:
        print("Network available via WiFi.")
        break
    case .none:
        print("Network is not available.")
        break
    case .unavailable:
        print("Network is  unavailable.")
        break
    }
  }
}

3. Use it in your AppDelegate file :

func application(_ application: UIApplication,didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
    ConnectionManager.sharedInstance.observeReachability()
    return true
}

Upvotes: 24

A. R. Younce
A. R. Younce

Reputation: 1923

You must create a Reachability object before you can receive notifications from it. Also, be sure to call the startNotifier() method on the Reachability object you create. This would be an example of how to do so inside of your application delegate:

class AppDelegate: UIResponder, UIApplicationDelegate
{
    private var reachability:Reachability!;

    func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: NSDictionary?) -> Bool
    {
        NSNotificationCenter.defaultCenter().addObserver(self, selector:"checkForReachability:", name: kReachabilityChangedNotification, object: nil);

        self.reachability = Reachability.reachabilityForInternetConnection();
        self.reachability.startNotifier();
    }

    @objc func checkForReachability(notification:NSNotification)
    {
        // Remove the next two lines of code. You cannot instantiate the object
        // you want to receive notifications from inside of the notification
        // handler that is meant for the notifications it emits.

        //var networkReachability = Reachability.reachabilityForInternetConnection()
        //networkReachability.startNotifier()

        let networkReachability = notification.object as Reachability;
        var remoteHostStatus = networkReachability.currentReachabilityStatus()

        if (remoteHostStatus.value == NotReachable.value)
        {
            println("Not Reachable")
        }
        else if (remoteHostStatus.value == ReachableViaWiFi.value)
        {
            println("Reachable via Wifi")
        }
        else
        {
            println("Reachable")
        }
    }
}

I recommend you take a look at the documentation for NSNotificationCenter and NSNotification. That way you'll be more familiar with how to work with notifications next time something like this comes up.

Swift 3

NotificationCenter.default.addObserver(self, selector:Selector(("checkForReachability:")), name: NSNotification.Name.reachabilityChanged, object: nil)
let reachability: Reachability = Reachability.forInternetConnection()
reachability.startNotifier()

Upvotes: 39

hbk
hbk

Reputation: 11184

Based on this open source solution Wrapped to class

Swift 5

import Foundation

final class ReachabilityHandler {

  private var reachability: Reachability? = Reachability()

  // MARK: - LifeCycle

  init() {
    configure()
  }

  deinit {
    NotificationCenter.default.removeObserver(self)
    reachability?.stopNotifier()
  }

  // MARK: - Private

  private func configure() {
    NotificationCenter.default.addObserver(self,
                                           selector: #selector(ReachabilityHandler.checkForReachability(notification:)),
                                           name: Notification.Name.reachabilityChanged,
                                           object: nil)
    try? reachability?.startNotifier()

  }

  @objc private func checkForReachability(notification: NSNotification) {
    let networkReachability = notification.object as? Reachability
    if let remoteHostStatus = networkReachability?.connection {
      switch remoteHostStatus {
        case .none:

        case .wifi,
             .cellular:

      }
    }
  }
}

In AppDelegate

class AppDelegate: UIResponder, UIApplicationDelegate {

  private var rechabilityObserver: ReachabilityHandler?

  var window: UIWindow?

  // MARK: - LifeCycle

  func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
    rechabilityObserver = ReachabilityHandler()

    return true
  }
}

Upvotes: 6

Hardik Thakkar
Hardik Thakkar

Reputation: 15991

1) Install pod or add ReachabilitySwift in your project

2) in AppDelegate.swift

func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
NSNotificationCenter.defaultCenter().addObserver(self, selector:#selector(self.checkForReachability(_:)), name: "ReachabilityChangedNotification", object: nil);

        do {
            try self.reachability = Reachability.reachabilityForInternetConnection()
        }
        catch {
            print(error)
        }

        do {
            try self.reachability.startNotifier()
        }
        catch {
            print(error)
        }

        return true
    }

3)

func checkForReachability(notification:NSNotification) {
        let networkReachability = notification.object as! Reachability;
        let remoteHostStatus = networkReachability.currentReachabilityStatus

        if (remoteHostStatus == .NotReachable) {
            print("Not Reachable")
        }
        else if (remoteHostStatus == .ReachableViaWiFi || remoteHostStatus == .ReachableViaWWAN) {
            print("Reachable via Wifi or via WWAN")
        }
    }

Upvotes: 1

Andi
Andi

Reputation: 9074

Instead of polluting the AppDelegate.swift with observer callbacks I would recommend adding observers only into the relevant view controllers.

AppDelegate.swift

import ReachabilitySwift


@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate
{
    var reachability: Reachability?


    func application( _ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]? ) -> Bool
    {
       self.reachability = Reachability()

       do
       {
          try reachability?.startNotifier()
       }
       catch
       {
          print( "ERROR: Could not start reachability notifier." )
       }

       return true
    }


    class func sharedAppDelegate() -> AppDelegate?
    {
        return UIApplication.shared.delegate as? AppDelegate
    }


    // Remaining functions
}

Example of a ViewController:

class ExampleVC: UIViewController
{
    override func viewDidLoad()
    {
        // Add reachability observer
        if let reachability = AppDelegate.sharedAppDelegate()?.reachability
        {
            NotificationCenter.default.addObserver( self, selector: #selector( self.reachabilityChanged ),name: ReachabilityChangedNotification, object: reachability )
        }
    }


    @objc private func reachabilityChanged( notification: NSNotification )
    {
        guard let reachability = notification.object as? Reachability else
        {
            return
        }

        if reachability.isReachable
        {
            if reachability.isReachableViaWiFi
            {
                print("Reachable via WiFi")
            }
            else
            {
                print("Reachable via Cellular")
            }
        }
        else
        {
            print("Network not reachable")
        }
    }
}

Upvotes: 8

Shrikant Tanwade
Shrikant Tanwade

Reputation: 1441

Swift 2.0 - Check Network Using Reachability, NSNotification

AppDelegate.swift

func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool 
{
    NSNotificationCenter.defaultCenter().addObserver(self, selector:#selector(self.checkNetworkStatus(_:)), name: "ReachabilityChangedNotification", object: nil);

    do{self.reachability = try Reachability.reachabilityForInternetConnection()}catch{}
    do{try self.reachability.startNotifier()}catch{}
    self.checkNetworkStatus()

    return true
}

Declare networkStatus variable

var networkStatus : Reachability.NetworkStatus!

checkNetworkStatus() Function

func checkNetworkStatus()
{
    networkStatus = reachability.currentReachabilityStatus

    if (networkStatus == Reachability.NetworkStatus.NotReachable)
    {
        print("Not Reachable")
    }
    else
    {
        print("Reachable")
    }
}

OtherClass.Swift

let delegate = UIApplication.sharedApplication().delegate as! AppDelegate

if (delegate.networkStatus!=Reachability.NetworkStatus.NotReachable)
{
   // Call Webservice     
}
else
{
   delegate.checkNetworkStatus()  //Not Reachable print  
}

Upvotes: 1

Sourabh Sharma
Sourabh Sharma

Reputation: 8322

Upadated for swift 2.1 & XCode 7:

try this third party Highly Rated Reachablity Class

 func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: NSDictionary?) -> Bool
    {
 // Allocate a reachability object
        self.reach = Reachability.reachabilityForInternetConnection()

        // Tell the reachability that we DON'T want to be reachable on 3G/EDGE/CDMA
        self.reach!.reachableOnWWAN = false

        // Here we set up a NSNotification observer. The Reachability that caused the notification
        // is passed in the object parameter
        NSNotificationCenter.defaultCenter().addObserver(self,
            selector: "reachabilityChanged:",
            name: kReachabilityChangedNotification,
            object: nil)

        self.reach!.startNotifier()

return true
}

//Reachbality Notification Response

    func reachabilityChanged(notification: NSNotification) {
        if self.reach!.isReachableViaWiFi() || self.reach!.isReachableViaWWAN() {
            print("Service avalaible!!!")
        } else {
            print("No service avalaible!!!")

            AppHelper.showALertWithTag(0, title: constants.AppName.rawValue, message: "Please Check Your Internet Connection!", delegate: self, cancelButtonTitle: "OK", otherButtonTitle: nil)
        }
    }

Upvotes: 4

EPage_Ed
EPage_Ed

Reputation: 1183

Updated A. R. Younce answer for Swift 2:

func checkForReachability(notification:NSNotification) {
    if let networkReachability = notification.object as? Reachability {
        let remoteHostStatus = networkReachability.currentReachabilityStatus()

        if (remoteHostStatus == NotReachable) {
            print("Not Reachable")
        }
        else if (remoteHostStatus == ReachableViaWiFi) {
            print("Reachable via Wifi")
        }
        else {
            print("Reachable")
        }
    } else {
        print("Unknown")
    }
}

Upvotes: 3

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