Reputation: 63
I have a problem with playing audio from a dynamically created javascript audio object one after another. The Audio comes from Google over an array of strings.
for (i = 0; i < Txt_array.length; i++) {
audio.src ='http://translate.google.com/translate_tts?&tl=en&q='+Txt_array[i];
audio.play();};
I would like to do this by an event listener, or is there any other way? It is not just about Google, so I would like to ask you for a general solution, not a ready made google speech script.
Could you help me? How can I play the audio one after another?
Update:
audio.src='http://translate.google.com/translate_tts?&tl=en&q=' + Txt_array[0];
audio.play();
audio.addEventListener('ended', function(){
for (i = 1; i < Txt_array.length; i++) {
audio.src ='http://translate.google.com/translate_tts?&tl=en&q='+Txt_array[i];
audio.play();};
}, false);
I added the Eventlistener, I guess it should work like this, but I still hae a problem that the Eentlistener does not fire if this is the first file played, right?
I would be happy for further support.
Thank you in advance.
Upvotes: 6
Views: 10564
Reputation: 20211
There is an ended event, you can change the src
property in a listener for it.
var strings = "Hello how are you".split(" ");
var index = 1;
audio.src='http://translate.google.com/translate_tts?&tl=en&q=' + strings[0];
audio.play();
audio.onended = function() {
if(index < strings.length){
audio.src='http://translate.google.com/translate_tts?&tl=en&q=' + strings[index];
audio.play();
index++;
}
};
Upvotes: 13