Reputation: 163
I am playing video from my server on surface using texture view, but its stretching the video and not able maintain aspect ratio of video. But, I wish to maintain aspect ratio as per the video as in vine app or instagram app.
Upvotes: 15
Views: 10720
Reputation: 4258
Well I am too late to answer but as I got from Grafika you may use this function
private void adjustAspectRatio(int videoWidth, int videoHeight) {
int viewWidth = mTextureView.getWidth();
int viewHeight = mTextureView.getHeight();
double aspectRatio = (double) videoHeight / videoWidth;
int newWidth, newHeight;
if (viewHeight > (int) (viewWidth * aspectRatio)) {
// limited by narrow width; restrict height
newWidth = viewWidth;
newHeight = (int) (viewWidth * aspectRatio);
} else {
// limited by short height; restrict width
newWidth = (int) (viewHeight / aspectRatio);
newHeight = viewHeight;
}
int xoff = (viewWidth - newWidth) / 2;
int yoff = (viewHeight - newHeight) / 2;
Log.v(TAG, "video=" + videoWidth + "x" + videoHeight +
" view=" + viewWidth + "x" + viewHeight +
" newView=" + newWidth + "x" + newHeight +
" off=" + xoff + "," + yoff);
Matrix txform = new Matrix();
mTextureView.getTransform(txform);
txform.setScale((float) newWidth / viewWidth, (float) newHeight / viewHeight);
//txform.postRotate(10); // just for fun
txform.postTranslate(xoff, yoff);
mTextureView.setTransform(txform);
}
Upvotes: 9
Reputation: 1
Expanding on fadden's answer above: If you want to align the video in another way other than just center it, modify these lines in the Grafika's "adjustAspectRatio()" code:
int xoff = (viewWidth - newWidth) / 2;
int yoff = (viewHeight - newHeight) / 2;
to:
int xoff = 0; //align left
or
int xoff = (viewWidth - newWidth); // align right
or
int yoff = 0; // align top
or
int yoff = (viewHeight - newHeight); // align bottom
Upvotes: 0
Reputation: 52313
You can either change the size of the View (using a custom FrameLayout), or use the TextureView matrix to change the way the texture is rendered.
Examples of both can be found in Grafika. The "Play video (TextureView)" activity demonstrates configuring the matrix to match the aspect ratio of a video. See the adjustAspectRatio()
method, the core of which is:
Matrix txform = new Matrix();
mTextureView.getTransform(txform);
txform.setScale((float) newWidth / viewWidth, (float) newHeight / viewHeight);
txform.postTranslate(xoff, yoff);
mTextureView.setTransform(txform);
Note it centers as well as scales the video.
Upvotes: 16
Reputation: 17899
You can use ExoPlayer https://github.com/google/ExoPlayer# and check the full demo. It maintains the video aspect ratio perfectly.
Upvotes: 1