Reputation: 407
I use Win32 API to implement a desktop recording program. The video capture feature works, but I have no idea to put the audio in the FFmpeg encoder's data structure.
The below code will get the data of the default output audio.
// Set wave format when sampling the audio
WAVEFORMATEX wf;
wf->wFormatTag = WAVE_FORMAT_PCM;
wf->nChannels = 1;
wf->nSamplesPerSec = 12000;
wf->nBlockAlign = 1;
wf->wBitsPerSample = 8;
wf->cbSize = 0;
wf->nAvgBytesPerSec = nChannels * nSamplesPerSec * wBitsPerSample / 8;
// Open wave input channel
HWAVEIN hWaveIn;
OpenWaveIn(&hWaveIn,&wf);
// Prepare Wave In Header and allocate memory
WAVEHDR waveHdr;
DWORD dataSize = 240000L;
PrepareWaveIn(&hWaveIn, &waveHdr, dataSize);
// Start recording
StartRecord(&hWaveIn);
// Stop recording
MMTIME mmt;
StopRecord(&hWaveIn, &mmt);
waveHdr->lpData
is a pointer to locked data buffer.
The question is how can I implement the below function let the waveHdr->->lpData
can be saved to AVFrame
?
static AVFrame *get_audio_frame(OutputStream *ost)
{
AVFrame *frame = ost->tmp_frame;
int j, i, v;
int16_t *q = (int16_t*)frame->data[0];
AVRational arg;
arg.num = 1;
arg.den = 1;
//the transform code should be put here
frame->pts = ost->next_pts;
ost->next_pts += frame->nb_samples;
return frame;
}
Does someone know how can implement this?
Upvotes: 2
Views: 3238
Reputation: 79645
Pasting from http://ffmpeg.org/doxygen/trunk/encoding-example_8c.html. This is the audio_encode_example()
function, so it should contain everything you need to know about how to encode the audio frames. Note that they create a simple sinusoidal sound, that is, the generate the sound wave from sin()
.
/*
* Audio encoding example
*/
static void audio_encode_example(const char *filename)
{
AVCodec *codec;
AVCodecContext *c= NULL;
int frame_size, i, j, out_size, outbuf_size;
FILE *f;
short *samples;
float t, tincr;
uint8_t *outbuf;
printf("Audio encoding\n");
/* find the MP2 encoder */
codec = avcodec_find_encoder(CODEC_ID_MP2);
if (!codec) {
fprintf(stderr, "codec not found\n");
exit(1);
}
c= avcodec_alloc_context();
/* put sample parameters */
c->bit_rate = 64000;
c->sample_rate = 44100;
c->channels = 2;
/* open it */
if (avcodec_open(c, codec) < 0) {
fprintf(stderr, "could not open codec\n");
exit(1);
}
/* the codec gives us the frame size, in samples */
frame_size = c->frame_size;
samples = malloc(frame_size * 2 * c->channels);
outbuf_size = 10000;
outbuf = malloc(outbuf_size);
f = fopen(filename, "wb");
if (!f) {
fprintf(stderr, "could not open %s\n", filename);
exit(1);
}
/* encode a single tone sound */
t = 0;
tincr = 2 * M_PI * 440.0 / c->sample_rate;
for(i=0;i<200;i++) {
for(j=0;j<frame_size;j++) {
samples[2*j] = (int)(sin(t) * 10000);
samples[2*j+1] = samples[2*j];
t += tincr;
}
/* encode the samples */
out_size = avcodec_encode_audio(c, outbuf, outbuf_size, samples);
fwrite(outbuf, 1, out_size, f);
}
fclose(f);
free(outbuf);
free(samples);
avcodec_close(c);
av_free(c);
}
Upvotes: 1