Reputation: 46370
Is an NSInteger big enough for UInt32? Or is it even the same thing?
Upvotes: 0
Views: 649
Reputation: 22116
Here is code from NSObjCRuntime.h
(from the iPhone SDK 3.2 install):
#if __LP64__ || (TARGET_OS_EMBEDDED && !TARGET_OS_IPHONE) || TARGET_OS_WIN32 || NS_BUILD_32_LIKE_64
typedef long NSInteger;
typedef unsigned long NSUInteger;
#else
typedef int NSInteger;
typedef unsigned int NSUInteger;
#endif
Upvotes: 1
Reputation: 135568
No because NSInteger
is a signed type while UInt32
is unsigned.
You should inspect the definitions of these types in Apple's header files to understand what they mean. It's very easy to do so. From an open project in Xcode, select File -> Open Quickly... (Command-Shift-D) and type the type name you are interested in into the text field. It will find the file where it is defined. Or just Command-double click a type in your source code.
Upvotes: 2