Reputation: 63667
How can I add a texture to an existing SKSpriteNode?
In the docs all I see is a way to initialize a SKNode with a texture, but not a way to add a texture to it.
// Creating with a texture is easy.
var mySprite = SKSpriteNode(texture: myTexture)
// But no method for adding a texture.
var anotherSprite = SKSpriteNode()
anotherSprite.texture = myTexture // This is not valid.
Upvotes: 1
Views: 1313
Reputation: 13999
You need to update the size of the sprite.
var anotherSprite = SKSpriteNode()
anotherSprite.texture = myTexture
anotherSprite.size = myTexture.size()
It seems SKSpriteNode() initialized the size of the sprite as width:0, height:0. So you can't see the sprite in the scene.
Upvotes: 5