Reputation: 527
I'm using the Lua 5.2.3 Binary for windows, and I'm trying to run a code. I know the code is throwing an error, but the interpreter closes immediately, so I can't find out what it is.
Is there a way to stop it from closing immediately?
Edit: All my lua scripts pretty much exit immediately after the program ends. Is there a way to stop this too?
Upvotes: 0
Views: 972
Reputation: 1319
In Lua scripts, you can catch exceptions and handle them using the function pcall(). You should have a look at 8 – Compilation, Execution, and Errors and espacially 8.4 – Error Handling and Exceptions.
Upvotes: 1