Reputation: 115
I'm trying to code a simple Pong and I have the background panel which contains a Bar panel. So of course I need to be able to place the bar on the size and move it vertically at request. Now I'm just trying to put it in a starting position. If I don't disable the layout the bar gets placed in the top center regardless of location setting, but if I disable the layout and set location it just doesn't show up. I'm not sure what I missing. Here is a code snippet if it can be relevant:
public PongPanel() {
setLayout(null);
setPreferredSize(SIZE);
setBackground(Color.BLACK);
player_one_bar = new Bar();
add(player_one_bar);
player_one_bar.setLocation(10, getSize().height/2-3);
}
Upvotes: 0
Views: 80
Reputation: 285403
If by "bar" you mean Pong game paddle, then it shouldn't be a component at all but rather a logical entity that represents a position, which is visually represented by a sprite that gets drawn in the JPanel's paintComponent method.
For example:
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.*;
public class PongPaddle extends JPanel {
private static final int PREF_W = 800;
private static final int PREF_H = 500;
private static final int RECT_X = 20;
private static final int RECT_W = 10;
private static final int RECT_H = 60;
private static final int STARTING_Y = (PREF_H - RECT_H) / 2;
private static final int TIMER_DELAY = 15;
private static final int DELTA_PADDLE = 3;
private boolean paddle1GoingDown = true;
private boolean paddle2GoingDown = false;
private Rectangle paddle1 = new Rectangle(RECT_X, STARTING_Y, RECT_W, RECT_H);
private Rectangle paddle2 = new Rectangle(PREF_W - RECT_X - RECT_W,
STARTING_Y, RECT_W, RECT_H);
public PongPaddle() {
setBackground(Color.black);
new Timer(TIMER_DELAY, new TimerListener()).start();
}
@Override
public Dimension getPreferredSize() {
if (isPreferredSizeSet()) {
return super.getPreferredSize();
}
return new Dimension(PREF_W, PREF_H);
}
private class TimerListener implements ActionListener {
@Override
public void actionPerformed(ActionEvent e) {
int deltaPaddle1 = paddle1GoingDown ? 1 : -1;
deltaPaddle1 *= DELTA_PADDLE;
int x = paddle1.getLocation().x;
int y = paddle1.getLocation().y + deltaPaddle1;
if (y + RECT_H >= PREF_H) {
paddle1GoingDown = false;
}
if (y <= 0) {
paddle1GoingDown = true;
}
paddle1.setLocation(x, y);
int deltaPaddle2 = paddle2GoingDown ? 1 : -1;
deltaPaddle2 *= DELTA_PADDLE;
x = paddle2.getLocation().x;
y = paddle2.getLocation().y + deltaPaddle2;
if (y + RECT_H >= PREF_H) {
paddle2GoingDown = false;
}
if (y <= 0) {
paddle2GoingDown = true;
}
paddle2.setLocation(x, y);
repaint();
if (!PongPaddle.this.isShowing()) {
((Timer) e.getSource()).stop();
}
}
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2 = (Graphics2D) g;
g2.setColor(Color.white);
if (paddle1 != null) {
g2.fill(paddle1);
}
if (paddle2 != null) {
g2.fill(paddle2);
}
}
private static void createAndShowGui() {
PongPaddle mainPanel = new PongPaddle();
JFrame frame = new JFrame("PongPaddle");
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
frame.getContentPane().add(mainPanel);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGui();
}
});
}
}
Upvotes: 3
Reputation: 211
If you set the layout manager as null you'll have to specify the exact coordinates of the panel, meaning something like -
setBounds(10, 10, 20, 100);
Will put the panel at location (10,10) with Width of 20 and Height of 100.
Upvotes: 3