Reputation: 4535
I'm looking for a way to print the response body in Play framework, I have a code like this:
object AccessLoggingAction extends ActionBuilder[Request] {
def invokeBlock[A](request: Request[A], block: (Request[A]) => Future[Result]) = {
Logger.info(s"""Request:
id=${request.id}
method=${request.method}
uri=${request.uri}
remote-address=${request.remoteAddress}
body=${request.body}
""")
val ret = block(request)
/*
ret.map {result =>
Logger.info(s"""Response:
id=${request.id}
body=${result.body}
""")
}
*/ //TODO: find out how to print result.body (be careful not to consume the enumerator)
ret
}
}
Currently the commented-out code is not working as I wanted, I mean, it would print:
Response:
id=1
body=play.api.libs.iteratee.Enumerator$$anon$18@39e6c1a2
So, I need to find a way to get a String out of Enumerator[Array[Byte]]. I tried to grasp the concept of Enumerator by reading this: http://mandubian.com/2012/08/27/understanding-play2-iteratees-for-normal-humans/
So..., if I understand it correctly:
I shouldn't dry-up the enumerator in the process of converting it to String. Otherwise, the client would receive nothing.
Let's suppose I figure out how to implement the T / filter mechanism. But then... wouldn't it defeat the purpose of Play framework as non-blocking streaming framework (because I would be building up the complete array of bytes in the memory, before calling toString on it, and finally log it)?
So, what's the correct way to log the response?
Thanks in advance, Raka
Upvotes: 7
Views: 2053
Reputation: 566
As it appears to me, if you do logging inside result.body &> Enumeratee.map
(as suggested in https://stackoverflow.com/a/27630208/1781549) and the result body is presented in more than one chunk, then each chunk will be logged independently. You probably don't want this.
I'd implement it like this:
val ret = block(request).flatMap { result =>
val consume = Iteratee.consume[Array[Byte]]()
val bodyF = Iteratee.flatten(result.body(consume)).run
bodyF.map { bodyBytes: Array[Byte] =>
//
// Log the body
//
result.copy(body = Enumerator(bodyBytes))
}
}
But be warned: the whole idea of this is to consume all the data from the result.body
Enumerator before logging (and return the new Enumerator). So, if the response is big, or you rely on streaming, then it's probably also the thing you don't want.
Upvotes: 2
Reputation: 306
I used the above answer as a starting point, but noticed that it will only log responses if a body is present. We've adapted it to this:
var responseBody = None:Option[String]
val captureBody = Enumeratee.map[Array[Byte]](arrOfBytes => {
val body = new String(arrOfBytes.map(_.toChar))
responseBody = Some(body)
arrOfBytes
})
val withLogging = (result.body &> captureBody).onDoneEnumerating({
logger.debug(.. create message here ..)
})
result.copy(body=withLogging)
Upvotes: 1
Reputation: 4535
This code works:
object AccessLoggingAction extends ActionBuilder[Request] {
def invokeBlock[A](request: Request[A], block: (Request[A]) => Future[Result]) = {
val start = System.currentTimeMillis
Logger.info(s"""Request:
id=${request.id}
method=${request.method}
uri=${request.uri}
remote-address=${request.remoteAddress}
body=${request.body}
""")
val resultFut = block(request)
resultFut.map {result =>
val time = System.currentTimeMillis - start
Result(result.header, result.body &> Enumeratee.map(arrOfBytes => {
val body = new String(arrOfBytes.map(_.toChar))
Logger.info(s"""Response:
id=${request.id}
method=${request.method}
uri=${request.uri}
delay=${time}ms
status=${result.header.status}
body=${body}""")
arrOfBytes
}), result.connection)
}
}
}
I partly learned it from here (on how to get the byte array out of enumerator): Scala Play 2.1: Accessing request and response bodies in a filter.
I'm using Play 2.3.7 while the link I gave uses 2.1 (and still uses PlainResult, which no longer exists in 2.3).
Upvotes: 4