Reputation: 6137
I recently tried to import sample Android games I downloaded from Google's developer website. After importing them into Android Studio, I'm getting the following error:
Error: SDK location not found. Define location with
sdk.dir
in the local.properties file or with anANDROID_HOME
environment variable.
What is this? I want to run the sample programs from Android Studio.
Upvotes: 603
Views: 1089498
Reputation: 2026
If you are coming here because you have a problem while building Android App, locally in Expo React Native, just open your ~/.zshrc
or ~/.bashrc
file, and add this:
export ANDROID_SDK_ROOT=$HOME/Library/Android/sdk
Then close the terminal, open it again, and run the build again (eas build -p android --local
)
Upvotes: 2
Reputation: 1799
Please follow bellow points it work's for me:
Project -> Android
local.properties
4.a Windows
sdk.dir = C://Users//USERNAME//AppData//Local//Android//sdk
4.b Linux or MacOS
sdk.dir = /home/USERNAME/Android/sdk
Replace USERNAME
with your username
Upvotes: 106
Reputation: 561
This problem is encountered when you try to import an Android Studio project from the ../app/build.gradle
file.
Import the project by selecting the ../build.gradle
file located in the root directory of your project.
Upvotes: 45
Reputation: 471
here is my solution it worked for it might help someone else, go to your file -> repair ide.
prompt will appear below asking to re scan project indexes, it will look through your files and fix missing files, after it finishes it will ask your to invalidate caches and restart, make sure to tick the two optionals:
Upvotes: 4
Reputation: 11989
Please follow the below steps:
local.properties
For windows users:
sdk.dir=C:\\Users\\UserName\\AppData\\Local\\Android\\sdk
or (for newer versions of Android Studio / IntelliJ IDEA):
sdk.dir=C\:\\Users\\USERNAME\\AppData\\Local\\Android\\sdk
Where USERNAME your PC user name. Also, make sure the folder is sdk or Sdk.
Example:
sdk.dir=C:\\Users\\USERNAME\\AppData\\Local\\Android\\sdk
or:
sdk.dir=C\:\\Users\\USERNAME\\AppData\\Local\\Android\\Sdk
For Mac users:
sdk.dir = /Users/USERNAME/Library/Android/sdk
Where USERNAME is your OSX username.
For Linux (Ubuntu) users:
sdk.dir = /home/USERNAME/Android/Sdk
Where USERNAME is your linux username (Linux paths are case-sensitive: make sure the case of S
in Sdk
matches)
In case this doesn't work, add ANDROID_HOME variable in "Environment Variables" as C:\Users\USER\AppData\Local\Android\Sdk
Upvotes: 866
Reputation: 3018
You have to just copy your local.properties
file to the folder where project is stored and it will work like charm. But remember, it must be placed in the root folder where the project is stored.
Upvotes: 189
Reputation: 1
I also tried the above all solutions but it's not working . Then i checked the ANDROID_HOME variable. There i put one extra space after the variable name.Then i removed that space, and checked .it's working.So please make sure there should not be any extra space before and after the ANDROID_HOME variable
Upvotes: -1
Reputation: 1
The part in the setting.gradle file was as follows.
rootProject.name = "SampleProject"
include ':app'
'local.properties' file was created by changing the above piece of code as below and the problem was solved.
include ':app'
rootProject.name = "SampleProject"
In short, moving the include ':app'
part to the top solved the problem.
Upvotes: 0
Reputation: 1006
Go to the android folder and create local.properties files and paste your SDK path
Upvotes: 10
Reputation: 761
I solved that issue with File/Invalide cache/Restart, then click on Set SDK.... when prompted by the error.
Upvotes: 0
Reputation: 185
look for local.properties file in your project and set sdk path.
if you you don't have one then copy from other project and set it according your sdk path .
Upvotes: 1
Reputation: 1
If you are using Flutter you clearly try to change the name from Androidmainfest.xml just don't change it back to the old name some packages would help you with that in pub.dev
Upvotes: 0
Reputation:
Open Android Studio, go to the File menu and select File Structure and specify an SDK with compileSdkVersion or targetSdkVersion that you defined in the "app/build.gradle" file.
Upvotes: 0
Reputation: 1399
I had a situation where I already had the local.properties file set up but I was still getting this error. Turns out, if your project has a submodule, you have to copy the local.properties into the submodule folder as well.
Upvotes: 3
Reputation: 512
Go to your React-native Project -> Android
Create a file local.properties
Open the file
paste your Android SDK path like below
in Windows sdk.dir = C:\\Users\\USERNAME\\AppData\\Local\\Android\\sdk
in macOS sdk.dir = /Users/USERNAME/Library/Android/sdk
in linux sdk.dir = /home/USERNAME/Android/Sdk
Replace USERNAME with your user name
Now, Run the react-native run-android
in your terminal
or
Sometimes project might be missing a settings.gradle
file.
Make sure that file exists from the project
you are importing.
If not add the settings.gradle
file with the following :
include ':app'
Save the file and put it at the top level folder in your project.
Upvotes: 38
Reputation: 2190
There can be two different possibilities :
1). Either you SDK location is incorrect in local.properites file.
2). Or the file is missing, this can happen if you have cloned a project, so just create a local.properites file under Gradle Scripts foler, and then set up the sdk path.
Set up the correct sdk path like this :
sdk.dir=YOUR_PATH_TO_THE_SDK
For mac users the path should be:
/Users/USER_NAME/Library/Android/sdk
For windows users the path should be:
c:\Users\USER_NAME\AppData\Local\Android\Sdk
Upvotes: 5
Reputation: 1
Go to your local properties file
Check the Sdk location (It might have been changed if you have imported file with a another user's Sdk location, find yours and get it right, that's it).
Upvotes: 0
Reputation: 37
As I checked that some are still getting error when they create local.properties file in Android directory and writes the path. The reason you're getting error is because there's spelling mistake in writing path.
Upvotes: 0
Reputation: 1526
The issue I had is that local.properties
was committed into git repository even though it says explicitly not to do it ## This file must *NOT* be checked into Version Control Systems,
.
To fix the issue locally on MacOS I just went to File > Project Structure...
in Android Studio and it fixed it automatically.
To fix the issue in the git I executed the following commands in the project root directory:
echo -e "\nlocal.properties" >> .gitignore
git add .gitignore
git rm local.properties --cached
git commit -m "Removed local.properties from the git"
Upvotes: 1
Reputation: 31
cd ./android
, create file file local.properties
paste this code sdk.dir=C\:\\Users\\muhammad ali\\AppData\\Local\\Android\\Sdk
change location to as per your sdk is located. you already have local.properties
file, good
find similar file of code sdk.dir=C\:\\Users\\muhammad ali\\AppData\\Local\\Android\\Sdk
change location to as per your sdk is located
run npx react-native run-android
Upvotes: 1
Reputation: 647
Follow followings steps :
Create a file under 'android' folder with name 'local.properties'
Add this line in file 'local.properties' as
sdk.dir=/Users/bijendrasingh/Library/Android/sdk
Add here your android sdk path.
Upvotes: 4
Reputation: 778
If you are trying to run Google android sample code, try to import the entire repository instead of an individual sample.
Here is instructions.html, included with the Google Calendar API sample code.
- Import calendar-android-sample project
- Select "Import Project..." or File > Import Project...
- Select [someDirectory]/google-api-java-client-samples/build.gradle and click OK.
- Note: it will not work if you try to import [someDirectory]/google-api-java-client-samples/calendar-android-sample/build.gradle
- Select "Use local gradle distribution" with "Gradle home" of [someDirectory]/gradle-2.2.1 and click OK.
Upvotes: 10
Reputation: 1439
I had this error in flutter so i fixed it by going to android->app->build.gradle
and changing targetSdkVersion from 28 to 29 and compileSdkVersion to 29 from 28 and it worked for me
Upvotes: 6
Reputation: 5271
In my case I was using linux and putting double quote around the path inside local.properties like
sdk.dir = "/root/Android/Sdk/"
export ANDROID_SDK_ROOT = "/root/Android/Sdk/"
So it should be
sdk.dir = /root/Android/Sdk/
export ANDROID_SDK_ROOT = /root/Android/Sdk/
and .bash_profile
Upvotes: 7
Reputation: 71
To know the exact sdk files in your directory, got to android studio, select tools>sdk
just copy and make sure it got double // in your path.
Hope it can help
Upvotes: -1
Reputation: 137
For me, this problem is caused by opening the cloned project with "open an existing project" instead of "import".
The file "setting.gradle" already exists in the downloaded project. However, it doesn't get picked up by Android Studio using "open an existing project" option, only "import" will impose Android Studio to interpret the whole project settings.
The same idea has been mentioned implicitly in M.Palsich's answer.
Upvotes: 0
Reputation: 21
In my case i had the error sdk location not found
What i did: I went to the cloned project from git opened the project directory opened the app directory inside the project copied the local.properties file and then pasted it in the project directory Then it worked
Upvotes: 0
Reputation: 1597
Here is a work around for the problem when you click "Run App" (green arrow) and get the following in the Edit Configuration dialog:
Error: Please select Android SDK
In Android Studio, do:
File > Settings
. Appearance & Behavior > System Settings > Android SDK
.Edit
buttonThis seems to save away the SDK location - even though nothing has changed - into some internal location. I inspected the .idea
and .gradle
folders but didn't see what Studio did to change a config file - but now I can run the app.
And to summarize the previous fixes - these are normally OK for a repo without build problems:
local.properties file is copied into the root folder by Studio.
The path in the local.properties file has the correct path to the android SDK - in my case it is
sdk.dir=C:\\android\\sdk
(note that this path has a different format - Studio should write this file for you based on the Text Entry field in the Android SDK Settings dialog)settings.gradle file is present in the repo - and references the application folder (typically :app)
Upvotes: 48
Reputation: 1209
For me the problem was that I haven't created any virtual devices after fresh installation of android studio. So, expo kept complaining vaguely about the sdk location while the main issue was the missing virtual devices. Hope this helps somebody in the future, had me searching for a couple of hours.
PS: here you can find out how to create one https://developer.android.com/studio/run/managing-avds
Upvotes: 1