E. Verbeek
E. Verbeek

Reputation: 71

Reading AppLink data with Unity3D on iOS and Android

We are are trying to add AppLinks to our Facebook self hosted Open Graph objects. I've added the required meta tags and now one of our Unity developers is implementing it in our Android and iOS mobile clients.

We aren't able to find documentation on how to read the AppLink data with Facebook Unity SDK. The docs are pretty clear on iOS and Android Facebook SDK's but Unity seems to only have the Deep Link functionality (superseded by AppLinks for iOS and Android) which just reads the og:url metadata instead of the e.g.: al:ios:url metadata

We also can't find anything on applinks.org about Unity. It states for iOS and Android to use the Bolts framework which is included in the Facebook iOS and Android SDK's.

Our Unity developer says he can't include the Bolts framework because it conflicts with the Facebook Unity SDK.

Is there a solution to fix this or do we have to recode our Facebook SDK implementions for our specific Android and iOS builds?

Upvotes: 3

Views: 838

Answers (1)

E. Verbeek
E. Verbeek

Reputation: 71

I talked with some Facebook developers at F8 earlier this year. Facebook basically gave up on Unity before. But after they resolved their problems with Chrome, Unity is back on the table and they will start building a new SDK

Upvotes: 1

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