Reputation: 874
I'm writing an Interactive Broker API using Scala and Akka actors.
I have a Client actor that connects to the server and communicate with the IO manager to send requests and receive responses from TWS. The connection works fine and I'm able to send a request and get the response.
Then I receive automatically a PeerClosed message from the IO manager after 1 minute. I would like that the connection stays open unless I explicitly close it. I tried to set keepOpenOnPeerClosed = true
but it changes nothing.
Here is the Actor:
class Client(remote: InetSocketAddress, clientId: Int, extraAuth: Boolean, onConnected: Session => Unit, listener: EWrapper) extends Actor {
final val ClientVersion: Int = 63
final val ServerVersion: Int = 38
final val MinServerVerLinking: Int = 70
import Tcp._
import context.system
IO(Tcp) ! Connect(remote)
def receive = {
case CommandFailed(_: Connect) =>
print("connect failed")
context stop self
case c@Connected(remote, local) => {
val connection = sender()
connection ! Register(self, keepOpenOnPeerClosed = true)
context become connected(connection,1)
val clientVersionBytes = ByteString.fromArray(String.valueOf(ClientVersion).getBytes() ++ Array[Byte](0.toByte))
println("Sending Client Version " + clientVersionBytes)
sender() ! Write(clientVersionBytes)
}
}
def connected(connection: ActorRef, serverVersion: Int): Receive = {
case request: Request =>
print("Send request " + request)
connection ! Write(ByteString(request.toBytes(serverVersion)))
case CommandFailed(w: Write) =>
connection ! Close
print("write failed")
case Received(data) => {
println(data)
implicit val is = new DataInputStream(new ByteArrayInputStream(data.toArray))
EventDispatcher.consumers.get(readInt()) match {
case Some(consumer) => {
consumer.consume(listener, serverVersion)
}
case None => {
listener.error(EClientErrors.NoValidId, EClientErrors.UnknownId.code, EClientErrors.UnknownId.msg)
}
}
}
case _ : ConnectionClosed => context stop self
}
I don't have the same behaviour if I connect using IBJts API (using a standard Java Socket)
Upvotes: 4
Views: 1400
Reputation: 625
Have you tried it with the keep alive option?
sender ! Tcp.SO.KeepAlive(on = true)
Upvotes: 2