Reputation: 9561
So I'm creating a script to test tkinter, which is supposed to generate random rectangles on a canvas. Here is my script:
from Tkinter import *
import random
tk = Tk()
canvas = Canvas(tk, width=400, height=400)
canvas.pack()
Option = StringVar()
Option.set("None")
menu = OptionMenu(tk, Option,"None", "Colored Outlines", "Colored Fills")
menu.pack()
option = Option.get()
button = button = Button(tk, text="Generate", command="Generate")
button.pack()
colors = ['red', 'orange', 'yellow', 'green', 'blue', 'purple']
def random_rectangle(width, height):
x1 = random.randrange(width)
y1 = random.randrange(height)
x2 = x1 + random.randrange(width)
y2 = y1 + random.randrange(height)
canvas.create_rectangle(x1, y1, x2, y2)
def random_outline_rectangle(width, height):
x1 = random.randrange(width)
y1 = random.randrange(height)
x2 = x1 + random.randrange(width)
y2 = y1 + random.randrange(height)
color = random.choice(colors)
canvas.create_rectangle(x1, y1, x2, y2, outline = color)
def random_color_rectangle(width, height):
x1 = random.randrange(width)
y1 = random.randrange(height)
x2 = x1 + random.randrange(width)
y2 = y1 + random.randrange(height)
color = random.choice(colors)
canvas.create_rectangle(x1, y1, x2, y2, fill = color)
def Generate():
global option
if option == "None":
for x in range(0,100):
random_rectangle(400, 400)
elif option == "Colored Outlines":
for x in range(0,100):
random_outline_rectangle(400,400)
elif option == "Colored Fills":
for x in range(0,1000):
random_color_rectangle(400,400)
tk.mainloop()
So my code works perfecty without the generate button (If I remove def Generate:()) but when I run it with that, and press the button, it does nothing. Without, you must set the option by changing the code at Option.set(). I do not understand why pressing the button does nothing, however, with the original code. Any help? And how can I fix this?
Upvotes: 0
Views: 300
Reputation: 9561
Ok, I found my solution. Rawing was right, but I also needed to move the button creation to after I defined all my functions. The updated code is as follows:
from Tkinter import *
import random
tk = Tk()
canvas = Canvas(tk, width=400, height=400)
canvas.pack()
Option = StringVar()
Option.set("None")
menu = OptionMenu(tk, Option,"None", "Colored Outlines", "Colored Fills")
menu.pack()
colors = ['red', 'orange', 'yellow', 'green', 'blue', 'purple']
def random_rectangle(width, height):
x1 = random.randrange(width)
y1 = random.randrange(height)
x2 = x1 + random.randrange(width)
y2 = y1 + random.randrange(height)
canvas.create_rectangle(x1, y1, x2, y2)
def random_outline_rectangle(width, height):
x1 = random.randrange(width)
y1 = random.randrange(height)
x2 = x1 + random.randrange(width)
y2 = y1 + random.randrange(height)
color = random.choice(colors)
canvas.create_rectangle(x1, y1, x2, y2, outline=color)
def random_color_rectangle(width, height):
x1 = random.randrange(width)
y1 = random.randrange(height)
x2 = x1 + random.randrange(width)
y2 = y1 + random.randrange(height)
color = random.choice(colors)
canvas.create_rectangle(x1, y1, x2, y2, fill=color, outline=color)
def Generate():
global option
canvas.delete("all")
if Option.get() == "None":
for x in range(0,100):
random_rectangle(400, 400)
elif Option.get() == "Colored Outlines":
for x in range(0,100):
random_outline_rectangle(400,400)
elif Option.get() == "Colored Fills":
for x in range(0,1000):
random_color_rectangle(400,400)
button = button = Button(tk, text="Generate", command=Generate)
button.pack()
tk.mainloop()
Upvotes: 1