Reputation: 3077
So the problem is--and this is new, this used to work in iOS 7-- when I comment out "FinishedLaunching", it rotates just fine but when I override this "FinishedLaunching" function to create the "window" myself, it fails to rotate. This is really strange. Any thoughts?
The reason I want to use FinishedLunching is because sometimes I want a different viewController to be the initial view controller.
Here is the code in my "FinishedLunching"
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:UIScreen.mainScreen.bounds];
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"MainStoryboard" bundle:nil];
UIViewController *viewController = // determine the initial view controller here and instantiate it with [storyboard instantiateViewControllerWithIdentifier:<storyboard id>];
self.window.rootViewController = viewController;
[self.window makeKeyAndVisible];
return YES;
}
Upvotes: 0
Views: 113
Reputation: 3971
The problem is that you are creating a new window with
self.window = [[UIWindow alloc] initWithFrame:UIScreen.mainScreen.bounds];
when the AppDelegate one that it automatically sets up for you that is perfectly fine to use, just use self.window without alloc-initing a new one
Upvotes: 1