Reputation: 145
I have 2 nodes: SKShapeNode coin and SKSpriteNode hero with delegate and didBeginContact method. Contact works fine, but after i reverse my hero texture, nodes are don't interact. The logic is: hero is go on line, under line and above line positioned coins. When hero is go above line all good, but when i use changeHeroSide method, hero reversed and go under line, didBeginContact method don't response.
- (void)changeHeroSide
{
self.yScale = -fabs(self.yScale); // this part don't interact under line
/** BUT THIS PART WORKS WELL AND INTERACTS UNDER LINE
self.zRotation = M_PI;
self.xScale = fabs(self.xScale);
**/
self.position = CGPointMake(self.position.x, self.position.y - self.frame.size.height);
self.physicsBody.affectedByGravity = NO;
}
Creating of nodes
- (void)create
{
self.hero = [[VZHero alloc] initAtPosition:CGPointZero withPlayer:nil];
self.hero.physicsBody = [SKPhysicsBody bodyWithRectangleOfSize:self.hero.frame.size];
self.hero.xScale = -fabs(self.hero.xScale);
SKShapeNode *platform = [self getCurrentPlatform];
self.hero.position = CGPointMake([self getHeroEdgeXCoordinateForPlatform:platform], platform.frame.size.height + _hero.frame.size.height/2);
self.hero.physicsBody.dynamic = YES;
self.hero.physicsBody.categoryBitMask = monsterCategory;
self.hero.physicsBody.contactTestBitMask = projectileCategory;
self.hero.physicsBody.usesPreciseCollisionDetection = YES;
[self addChild:self.hero atWorldLayer:VZWorldLayerCharacter];
SKShapeNode *coin = [SKShapeNode shapeNodeWithCircleOfRadius:radius];
coin.name = @"coin";
coin.strokeColor = [SKColor blackColor];
coin.fillColor = [SKColor yellowColor];
coin.lineWidth = 1;
coin.physicsBody = [SKPhysicsBody bodyWithCircleOfRadius:radius];
coin.physicsBody.dynamic = NO;
coin.position = pos;
coin.physicsBody.categoryBitMask = projectileCategory;
coin.physicsBody.contactTestBitMask = monsterCategory;
// coin.physicsBody.collisionBitMask = 0;
coin.physicsBody.usesPreciseCollisionDetection = YES;
[self addChild:coin atWorldLayer:VZWorldLayerCharacter];
}
Upvotes: 2
Views: 91