Gacek
Gacek

Reputation: 10312

Memory leaks while using array of double

I have a part of code that operates on large arrays of double (containing about 6000 elements at least) and executes several hundred times (usually 800) .

When I use standard loop, like that:

double[] singleRow = new double[6000];
int maxI = 800;
for(int i=0; i<maxI; i++)
{
singleRow = someObject.producesOutput();
//...
// do something with singleRow
// ...
}

The memory usage rises for about 40MB (from 40MB at the beggining of the loop, to the 80MB at the end).

When I force to use the garbage collector to execute at every iteration, the memory usage stays at the level of 40MB (the rise is unsignificant).

double[] singleRow = new double[6000];
int maxI = 800;
for(int i=0; i<maxI; i++)
{
singleRow = someObject.producesOutput();
//...
// do something with singleRow
// ...
GC.Collect()
}

But the execution time is 3 times longer! (it is crucial)

How can I force the C# to use the same area of memory instead of allocating new ones? Note: I have the access to the code of someObject class, so if it would be needed, I can change it.

Upvotes: 5

Views: 1055

Answers (3)

n8wrl
n8wrl

Reputation: 19765

You aren't going to like this, but if you have to force GC you're doing something wrong. Keep in mind that memory may grow until there's pressure to trigger a GC - this is a GOOD thing because it means GC doesn't run until it has to.

Here's a silly-sounding test, but it might shed some light on what is happening. Inside FillWithOutput() comment out most of its functionality. Then run your loop and measure memeory. Incrementally un-comment out pieces of it until you see a blip. Now your're getting closer to what is causing the 'leak'.

Upvotes: 0

Steven Sudit
Steven Sudit

Reputation: 19620

Why are you allocating a large, empty singleRow only to overwrite it? Maybe you should be passing the array in to have its values modified in place. This would allow you to reuse it.

double[] singleRow = new double[6000];
int maxI = 800;
for(int i=0; i<maxI; i++)
{
    someObject.FillWithOutput(singleRow);
    //...
    // do something with singleRow
    // ...
}

If the method sometimes fills less than 6000 elements, it could simply return the fill count. Alternately, you could use a List<double>, which will allow resizing.

Upvotes: 7

John Weldon
John Weldon

Reputation: 40739

Make singleRow a parameter and pass it in to the call to producesOutput every time...

Basically your producesOutput method is probably allocating a new array every time, and the re-assignment of singleRow just marks the old memory as available to remove, but doesn't run the GC for performance reasons.

Upvotes: 3

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