Reputation: 337
I'm in Xcode 6.2 Beta 3 (Build 6C101), I've added a menu and two menu items to my Interface Controller, and created IBActions for both. I've given them titles and images, but when I run the app nothing displays.
I've read
and can't see anything about need to show menu items programatically - what am I missing?
Upvotes: 7
Views: 2899
Reputation: 51
I have recently encountered this issue on a real device, although the menu was working as expected on the watch simulator. In my case, the problem was in SF Symbol that I've used as an image.
Everything was fixed after replacing it with an image from the assets catalogue.
Upvotes: 0
Reputation: 1574
This was solution for me- Go to Hardware->Touch Pressure->Deep Press then try tap on watch simulator.
Upvotes: 4
Reputation: 20177
You do not need to present the menu programmatically. The only thing you need to do is wire each button to IBActions in your Watch app extension.
The most likely issue is caching of the previous Watch app storyboard. Do a clean build and try again.
Finally, as you likely know WatchKit menus only display on a "force press". They cannot be used for the main interface of the Watch app. In the Simulator, a click and hold with the mouse will simulate a force press, and the animation will make it clear when you have done one, even in contexts where it doesn't do anything.
Upvotes: 12