Reputation: 532
EDIT: Code works now. I ended up calling loadingIllusionLoader() from within createDialog()...
I am trying to get a 'fake' progress bar to show up once a user presses a button. I want the progress bar to appear for some random time ~ 2000ms and then have a Dialog box appear as well as hiding the progress bar (because it 'loaded').
I was told to try and use handler since Thread.sleep locks up the UI, which I dont want to really do. However, once I execute the code below, it runs the handler's postDelayed function and a new Dialog box appears every moment or so... the handeler is executing itself over and over again. How do I STOP the handler. the removeCallbacksAndMessages function on the handler was an option, but Im not sure how to exactly STOP the Dialog boxes from opening.
public void loadingIllusionLoader()
{
ProgressBar theCircleLoader = (ProgressBar) findViewById(R.id.progressBar2);
theCircleLoader.setVisibility(View.VISIBLE);
int timeToRest = (int) (Math.random() * 1000) + 1500;
final Handler newHandle = new Handler();
newHandle.postDelayed(new Runnable() {
@Override
public void run() {
createDialog();
hidingIllusionLoader();
newHandle.removeCallbacksAndMessages(null);
}
}, timeToRest);
}
public void hidingIllusionLoader()
{
ProgressBar theCircleLoader = (ProgressBar) findViewById(R.id.progressBar2);
theCircleLoader.setVisibility(View.INVISIBLE);
}
Upvotes: 0
Views: 204
Reputation: 20699
I think you'd rather want to use a CountDownTimer
:
CountDownTimer timer = new CountDownTimer( 10000, 1000 ) {
@Override public void onTick( long millisUntilFinished ) {
theCircleLoader.setProgress( theCircleLoader.getProgress() - 1 );
}
@Override public void onFinish() {
theCircleLoader.setVisibility(View.INVISIBLE);
}
};
EDIT: almost forgotten:
timer.start();
EDIT2:
after looking at your code, I suggest you modify it so:
Random rnd = new Random();
int progressBarMax = rnd.nextInt( 10 ) + 1; // 10 - change it the way you like
int timeToRest = progressBarMax * 500;
theBarLoader.setMax( progressBarMax );
theBarLoader.setProgress( 0 );
CountDownTimer theTimer = new CountDownTimer(timeToRest, 500)
{
@Override public void onTick( long millisUntilFinished ) {
theBarLoader.setProgress( theCircleLoader.getProgress() + 1 );
}
@Override public void onFinish() {
theCircleLoader.setVisibility(View.INVISIBLE);
// theBarLoader.setVisibility(View.INVISIBLE);
createDialog();
}
};
theTimer.start();
Upvotes: 1