Reputation: 3169
I need to setup Visual Studio with OpenGL for a class. I found a site that explains how to install the NupenGL package through NuGet to get the OpenGL libraries and headers. I follow the instructions and see that everything gets installed to a packages/ folder in my solution folder, but absolutely nothing happens to my project that allows those files to be included.
What do I have to do to include the libraries and headers from the NupenGL package into my project so that it can build OpenGL code?
Upvotes: 0
Views: 3750
Reputation: 1420
Be sure that nupengl.core and nupengl.core.redist are listed in your packages.config (look for it in your Project-Explorer on the right). In your project folder there should be also two nupengl folders inside the "packages" directory.
Then type #include "GL
in your .cpp file. Intellisense should then show you the path of the GL directory inside your nupengl directory as a tooltip.
So just type
#include "GL\freeglut.h"
or
#include "GL\glut.h"
to use OpenGL-Functions in your code.
Upvotes: 5