Reputation: 5
I'm trying to create myself a basic iOS
app with nothing but HTML knowledge.
I added a code I found for an in-App animation but the animation's dimensions and placement are wrong. Here is the code:
NSArray *imageNames = @[@"fold1.png", @"fold2.png", @"fold3.png", @"fold4.png",
@"fold5.png", @"fold6.png", @"fold7.png", @"fold8.png",
@"fold9.png", @"fold10.png", @"fold11.png", @"fold12.png",
@"foldclear.png"];
NSMutableArray *images = [[NSMutableArray alloc] init];
for (int i = 0; i < imageNames.count; i++) {
[images addObject:[UIImage imageNamed:[imageNames objectAtIndex:i]]];
}
// Normal Animation
UIImageView *animationImageView = [[UIImageView alloc] initWithFrame:CGRectMake(60, 95, 86, 193)];
animationImageView.animationImages = images;
animationImageView.animationDuration = 0.5;
animationImageView.animationRepeatCount = 1;
[self.view addSubview:animationImageView];
[animationImageView startAnimating];
}
Can anybody help me?
Upvotes: 0
Views: 59
Reputation: 1288
All you have to do is to change the coordinates in CGRectMake()
.
CGRectMake(x, y, width, height)
Upvotes: 1