Reputation: 3
I am developing a game for iPhone with an in App purchase. The game can be played in several modes. I want to make one mode limited by how many times it can be played in a day unless the user upgrades with the in App purchase. The user can still play in the other modes as many times as he wants without purchasing the upgrade. If I keep track of the number of times he has played and save it as local data, he can just delete the app and re-install it, and the number of plays is reset.
Any ideas on how I could implement this limitation? Thanks.
Upvotes: 0
Views: 44
Reputation: 119031
You need to store the count in the keychain because that isn't deleted when the app is deleted.
Upvotes: 1