Reputation: 1
I have implemented this example with no luck so far,
public class WCFService : System.Timers.Timer, IWCFService
{
public WCFService()
{
base.Interval = 10000;
this.Enabled = true;
this.Elapsed += new
System.Timers.ElapsedEventHandler(WCFService_Elapsed);
}
void WCFService_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
//Do Checking
}
WCFService_Elapsed
is supposed to be called after 10000ms but during debuging it's now working. Any thoughts?
I'm trying to self-check some variables and send an email under some circuimstances.
Upvotes: 0
Views: 4503
Reputation: 1
I changed my code to:
public class WCFService : IWCFService
{
public WCFService()
{
System.Timers.Timer timer = new System.Timers.Timer();
timer.Elapsed += new System.Timers.ElapsedEventHandler(WCFService_Elapsed);
timer.Interval = 1000;
timer.Enabled = true;
timer.Start();
}
void WCFService_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
//Do Checking
}
This does work but I have to invoke at least once a method from the service to start the timer.
Upvotes: 0
Reputation: 388
Does specifying your elapsed event BEFORE enabling the timer make any difference? I would have added this as a comment if I had the rep.
Upvotes: 1