Reputation: 2440
I'm trying to add a secondary window to my MFC application. This is what I wrote for showing the main window:
Header:
class CMyApp : public CWinApp
{
public:
virtual BOOL InitInstance ();
};
class CMainWindow : public CFrameWnd
{
public:
CMainWindow (char *p_mchar);
protected:
afx_msg void OnPaint ();
DECLARE_MESSAGE_MAP();
};
Source file:
#include <afxwin.h>
#include <afxmt.h>
#include "mfc0.h"
#include <string.h>
CMyApp myApp;
BOOL CMyApp::InitInstance ()
{
m_pMainWnd = new CMainWindow("Test 1");
m_pMainWnd->ShowWindow (m_nCmdShow);
m_pMainWnd->UpdateWindow ();
return TRUE;
}
BEGIN_MESSAGE_MAP (CMainWindow, CFrameWnd)
ON_WM_PAINT ()
END_MESSAGE_MAP ()
CMainWindow::CMainWindow (char *p_mchar)
{
Create (NULL, L"mfc0");
}
void CMainWindow::OnPaint ()
{
CPaintDC dc (this);
CMainWindow* hwnd = this;
}
I assume that adding another CFrameWnd is the way to go, but I can't figure out how to show that window in the application. I can't use m_pMainWnd twice, right? There must be a simple solution, but I'm a bit lost here.
Upvotes: 0
Views: 177
Reputation: 10415
If you want to do painting on the second window then creating another CFrameWnd is a good way to go. Just add a member variable to your CWinApp derived class, like m_pSecondWindow. If you want controls on the second window then a modelesss dialog is a better way to go.
Upvotes: 1