Reputation: 13952
I wrote simple test osx plugin for Unity3d (contains one simple method - Test).
If I build plugin using universal or 64-bit architecture, then Unity3d did not find plugin (Unity3d write DllNotFoundException).
But if I build plugin using 32-bit architecture then all well. What is wrong?
Upvotes: 0
Views: 858
Reputation: 13952
I found answer) There is because in player settings was set x86 architecture.
Upvotes: 1