Reputation: 8875
I am working on CoreImage on IOS, you guys know CIContext and CIImage are immutable so they can be shared on threads. The problem is i am not sure why objects' mutability is closely relevant to its thread safe.
I can guess the rough reason is to prevent multiple threads from do something on a certain object at the same time. But can anybody provide some theoretical evidence or give a specific answer to it?
Upvotes: 0
Views: 543
Reputation: 3079
You are correct, mutable objects are not thread safe because multiple threads can write to that data at the same time. This is in contrast to reading data, an operation multiple threads can do simultaneously without causing problems. Immutable types can only be read.
However, when multiple threads are writing to the same data, these operations may interfere. For example, an NSMutableArray
which two threads are editing could easily be corrupted. One thread is editing at one location, suddenly changing the memory the other thread was updating. iOS will use what is called an atomic operation for simple data types. What this means is that iOS requires the edit operation to fully finish before anything else can happen. This has an efficiency advantage over locks. Just Google about this stuff if you want to know more.
Upvotes: 2
Reputation: 7814
Well, actually, you are right.
If you have an immutable objects, all you can do is to read data from them. And every thread will get the same data, since the object can not be changed.
When you have a mutable object, the problem is that (in general) read and write operations are not atomic. It means that they are not performed instantaneously, they take time. So they can overlap each other. Even if we have a single-core processor, it can switch between threads at arbitrary moments of time. Possible problems it might cause:
1) Two threads write at the same object simultaneously. In this case the object might become corrupted (for instance, half of data comes from the first thread, the other half – from the second, the result is unpredictable.
2) One thread writes the data, another one reads it. One problem is that thread might read already outdated data. Another one is that it might read a corrupted data (if the writing thread haven't finished writing yet).
Upvotes: 2
Reputation: 7049
Take the example with an array of values. Let's say I'm doing some computation and I find the count of the array to be 4
var array = [1,2,3,4]
let count = array.count
Now maybe I want to loop through all the elements in the array, so I setup a loop that goes through index i<4 or something along those lines. So far so good.
This array is mutable though, so on a separate thread, I could easily remove an element. So perhaps I'm on thread 1 and I get the count to be 4, I perhaps start looping through the array. Now we switch to thread 2 and I remove an element, so now this same array has only 3 values in it. If I end up going back to thread 1 and I still assume I have 4 values while looping through the array, my program is going to crash when it tries to access the 4th element.
This is why immutability is desirable, it can guarantee some level of consistency across threads.
Upvotes: 1