Reputation: 310
I want to retrieve the text from a UI InputField
but I'm not sure how.
Upvotes: 5
Views: 29080
Reputation: 3615
You can do it by first getting reference to the gameObject somehow then getting the InputField
component from it and taking the component's text
variable:
GameObject inputFieldGo = GameObject.Find("PathToTheGameObject");
InputField inputFieldCo = inputFieldGo.GetComponent<InputField>();
Debug.Log(inputFieldCo.text);
Upvotes: 19