Reputation: 1067
I am using this code to get a logo on my nav bar.
override func viewDidAppear(animated: Bool) {
let image = UIImage(named: "LogoWithTextSmaller.png")
self.navigationItem.leftBarButtonItem = UIBarButtonItem(image: image, style: UIBarButtonItemStyle.Plain, target: nil, action: nil)
}
This is fine, but the logo doesn't have any colour - besides 'blue'. Is it because it is a png file. Is there something I can so it retains the original colours
I have done this:
self.navigationItem.titleView = UIImageView(image: image)
and that brings the image onto the nav bar with the correct colours - but it's in the middle and I want it on the left.
Upvotes: 18
Views: 29688
Reputation: 636
SWIFT 4
let back = UIImage(named: "back_white")?.withRenderingMode(.alwaysOriginal)
self.navigationItem.leftBarButtonItem = UIBarButtonItem(image: back, style:.plain, target: nil, action: nil)
Upvotes: 2
Reputation: 2152
Swift 3 If the item is missing, you can try this.
let navigationBar = navigationController?.navigationBar
let topItem = navigationBar?.topItem
var navigateimage = UIImage(named: "addConnectionFromSupport")
navigateimage = navigateimage?.withRenderingMode(.alwaysOriginal)
topItem?.rightBarButtonItem = UIBarButtonItem(image: navigateimage, style:.plain, target: nil, action: nil)
Upvotes: 0
Reputation: 400
In swift 3.0
let Navigateimage = UIImage(named: "LogoWithTextSmaller.png")
Navigateimage = Navigateimage?.withRenderingMode(.alwaysOriginal)
self.navigationItem.leftBarButtonItem = UIBarButtonItem(image: Navigateimage, style:.plain, target: nil, action: nil)
Upvotes: 0
Reputation: 3137
Swift 3.0
let btnLogo = UIButton(frame: CGRect(x: 0, y: 0, width: 25, height: 25))
btnLogo.setTitle("", for: .normal)
btnLogo.backgroundColor = UIColor.clear
btnLogo.layer.cornerRadius = 4.0
btnLogo.layer.masksToBounds = true
var imageLogo = UIImage(named: "LogoWithTextSmaller.png")
imageLogo = imageLogo?.withRenderingMode(UIImageRenderingMode.alwaysOriginal)
btnLogo.setImage(imageLogo, for: .normal)
let barButton = UIBarButtonItem(customView: btnLogo)
self.navigationItem.leftBarButtonItem = barButton
swift 2.0
var image = UIImage(named: "Filter")
image = image?.imageWithRenderingMode(UIImageRenderingMode.alwaysOriginal)
Objective-C
UIImage *image = [[UIImage alloc] imageWithRenderingMode:UIImageRenderingModeAlwaysOriginal];
UIBarButtonItem *_btnLeftBar = [[UIBarButtonItem alloc]initWithImage:[UIImage imageNamed:@"LogoWithTextSmaller.png"]
style:UIBarButtonItemStylePlain
target:self
action:@selector(yourMethod)];
self.navigationItem.rightBarButtonItem= _btnLeftBar;
For withRenderingMode(_:) details see below apple documentation link https://developer.apple.com/documentation/uikit/uiimage/1624153-withrenderingmode
Upvotes: 2
Reputation: 76
In Swift 3 the same would be accomplished using the following syntax
var image = UIImage(named: "Filter")
image = image?.withRenderingMode(UIImageRenderingMode.alwaysOriginal)
self.navigationItem.rightBarButtonItem = UIBarButtonItem(image:image , style: UIBarButtonItemStyle.plain, target: nil, action: nil)
Upvotes: 3
Reputation: 754
You need to declare that the image stays original all the time. so add the code as below
var image = UIImage(named: "image-name")
image = image?.withRenderingMode(.alwaysOriginal)
self.navigationItem.leftBarButtonItem = UIBarButtonItem(image: image, style:.plain, target: nil, action: nil)
Upvotes: 34