Reputation: 49978
I'm having some issues porting some older Lua 5.1 code to Lua 5.2. I would like to be able to use the stock Lua 5.2 dll/lib, so any porting would need to be completed using the existing API for Lua 5.2. To make it a little more complicated, I'm using DllImport
to P/Invoke some of the Lua API calls. This means any of the #define
shortcuts offered will not work. For example using lua_pushglobaltable
wont be possible. Most of the updates are needed because LUA_REGISTRYINDEX
is not longer accessible.
What I have so far is the following:
1a) Replace
lua_pushstring(luaState, "tablename");
lua_settable(luaState, LUA_REGISTRYINDEX); // LUA_REGISTRYINDEX no longer accessible
1b) With
lua_setglobal(luaState, "tablename");
2a) Replace
lua_pushstring(luaState, "tablename");
lua_gettable(luaState, LUA_REGISTRYINDEX); // LUA_REGISTRYINDEX no longer accessible
2b) With
lua_getglobal(luaState, "tablename");
3a) Replace
lua_pushvalue(luaState, LUA_GLOBALSINDEX);
3b) With
// not sure, something equivalent to lua_pushglobaltable(L)
4a) Replace
lua_replace(luaState, LUA_GLOBALSINDEX);
4b) With
// I dont even have a guess here
5a) Replace
luaL_ref(luaState, (int)LuaIndexes.LUA_REGISTRYINDEX); // also luaL_unref
5b) With
luaL_ref(luaState, <some arbitrary constant>); // this is probably wrong
6a) Replace
lua_rawgeti(luaState, LUA_REGISTRYINDEX, reference);
6b) With
lua_rawgeti(luaState, <same arbitrary constant>, reference); // this is probably wrong
7a) Replace
lua_pcall(IntPtr luaState, int nArgs, int nResults, int errfunc);
7b) With
lua_pcallk(IntPtr luaState, int nArgs, int nResults, int errfunc, int ctx, [MarshalAs(UnmanagedType.FunctionPtr)]LuaCSFunction function);
lua_pcallk(luaState, nArgs, nResults, errfunc, 0, null);
8a) Replace
lua_getfield(luaState, LUA_REGISTRYINDEX, meta);
8b) With
luaL_setmetatable(IntPtr luaState, string meta);
9a) Replace
lua_rawset(luaState, LUA_REGISTRYINDEX);
9b) With
lua_settable(luaState, -3);
Right now everything compiles, but I get memory access violation exceptions, which means I probably substituted something incorrectly. Any help would be appreciated.
Upvotes: 4
Views: 1366
Reputation: 49978
I believe I've managed to upgrade this, so I'll add the details of what I did below and the conversion. I created a C wrapper into the LUA lower level API to export the functionality I needed:
1a) Replaced
lua_settable(luaState, LUA_REGISTRYINDEX); // LUA_REGISTRYINDEX no longer accessible
1b) With
lua_settablereg(luaState);
2a) Replaced
lua_gettable(luaState, LUA_REGISTRYINDEX); // LUA_REGISTRYINDEX no longer accessible
2b) With
lua_gettablereg(luaState);
3a) Replaced
lua_pushvalue(luaState, LUA_GLOBALSINDEX);
3b) With
lua_pushglobaltablefunction(luaState)
4a) Replaced
lua_replace(luaState, LUA_GLOBALSINDEX);
4b) With
lua_popglobaltablefunction(luaState)
5a) Replaced
luaL_ref(luaState, (int)LuaIndexes.LUA_REGISTRYINDEX); // also luaL_unref
5b) With
luaL_refreg(luaState); // also luaL_unrefreg
6a) Replaced
lua_rawgeti(luaState, LUA_REGISTRYINDEX, reference);
6b) With
lua_rawgetireg(luaState, reference);
7a) Replaced
lua_pcall(luaState, nArgs, nResults, errfunc);
7b) With
lua_pcalla(luaState, nArgs, nResults, errfunc);
8a) Replaced
lua_getfield(luaState, LUA_REGISTRYINDEX, meta);
8b) With
lua_getfieldreg(luaState, string meta);
9a) Replaced
lua_rawset(luaState, LUA_REGISTRYINDEX);
9b) With
lua_rawsetreg(luaState);
Definitions look like this:
__declspec(dllexport) void lua_pushglobaltablefunction(lua_State *L)
{
lua_pushglobaltable(L);
}
__declspec(dllexport) void lua_popglobaltablefunction(lua_State *L)
{
lua_rawseti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS);
}
__declspec(dllexport) int luaL_regref(lua_State *L)
{
return luaL_ref(L, LUA_REGISTRYINDEX);
}
__declspec(dllexport) void luaL_unregref(lua_State *L, int reference)
{
luaL_unref(L, LUA_REGISTRYINDEX, reference);
}
__declspec(dllexport) void lua_settablereg(lua_State *L)
{
lua_settable(L, LUA_REGISTRYINDEX);
}
__declspec(dllexport) void lua_gettablereg(lua_State *L)
{
lua_gettable(L, LUA_REGISTRYINDEX);
}
__declspec(dllexport) void lua_rawsetreg(lua_State *L)
{
lua_rawset(L, LUA_REGISTRYINDEX);
}
__declspec(dllexport) void lua_rawgetreg(lua_State *L)
{
lua_rawget(L, LUA_REGISTRYINDEX);
}
__declspec(dllexport) void lua_rawgetireg(lua_State *L, int reference)
{
lua_rawgeti(L, LUA_REGISTRYINDEX, reference);
}
__declspec(dllexport) void lua_getfieldreg(lua_State *L,const char *fieldname)
{
lua_getfield(L, LUA_REGISTRYINDEX, fieldname);
}
__declspec(dllexport) int luaL_loadbuffername(lua_State *L,const char *buff, int size,const char * name)
{
return luaL_loadbuffer(L,buff,size,name);
}
__declspec(dllexport) double lua_tonum(lua_State *L, int index)
{
return lua_tonumber(L, index);
}
__declspec(dllexport) int lua_pcalla(lua_State *L,int nArgs,int nResults,int errfunc)
{
return lua_pcall(L,nArgs,nResults,errfunc);
}
Upvotes: 1