Reputation: 2379
I'm working on an existing Xcode 3.2.2 Universal iPhone OS project which is already localized for 4 languages (EN, IT, DE and FR). We are now adding a new language (JA) into this project.
Each existing .lproj
folder (en.lproj
, it.lproj
, de.lproj
and fr.lproj
) has almost 60 files - including PNGs, HTMLs and the Localizable.strings file. Each one of those files appear as localized groups inside Groups & Files in Xcode. They're spread all over the tree.
If I right-click one of those groups (say, Localizable.strings
) inside Xcode, Get Info, click on "Add Localization" and type "ja
" - as the Xcode docs suggest, nothing happens. From what I read in this newgroup, it's possibly because of the way those folders are named. If they were named like English.lproj
and Italian.lproj
, this was supposed to work.
So, for me to actually import a new language localized file into the existing group, I have to:
ja.lproj
folder.I'm about to get a new ja.lproj
folder with those 60 localized files and would love to import them in the project in a way that doesn't involve searching for every single file in Groups & Trees and performing those steps... for every one of those 60 files.
Is that possible? Is there a right (or better) way to import a new language into this Xcode project?
Upvotes: 10
Views: 18020
Reputation: 4803
In Xcode 7+ it's pretty simple:
Next window will ask you if you want the current localizable.strings file should be the default language, in my case English should be the default so I chose 'Base'
Choose your project from the navigation bar, choose your project again, switch to 'Info' and tap the '+' button below the Localizations title:
Upvotes: 5
Reputation: 11
This is what I found works:
Upvotes: 1
Reputation: 106
I found one simple solution. After you right click any multi lingual resource file and choose |Add|Existing Files...| you can select at once all files you wish to add. After you choose the encoding, xCode will automatically add all files under the resources they should be in. I hope this will work for you.
Upvotes: 9
Reputation: 410662
The mailing list post basically sums up the issue: Xcode expects to find language bundles with names like "English.lproj", "Italian.lproj", etc. If you change those names, Xcode looses the ability to treat them as language bundles, and then you have to add files using the method you described. There's nothing wrong with how you're adding them to the project, that's just how Xcode works.
Upvotes: 0