Reputation: 21
With my team work, we have to generate a webfont of icons from svg files for our backoffice. For doing this with Grunt, we found a plugin named "grunt-webfont".
Here the link : grunt-webfont repository
My problem is that doesn't generate correctly our webfont on Windows. Instead of an icon, i have a little square.
By default, the task starts with the engine
params fontforge
, but it's doesn't work on Windows. So i try to set this option with node
(with ttfautohint dependency). But it doesn't work either.
Here my plugin config :
dev: {
src: '<%= project.app %>/images/pictos/*.svg',
dest: '<%= project.app %>/styles/fonts/',
options: {
font: 'my-icons',
stylesheet: 'scss',
syntax: 'bem',
htmlDemo: true,
relativeFontPath: 'fonts/my/',
engine: (grunt.option('engine') || 'fontforge'),
templateOptions: {
baseClass: 'my-icon',
classPrefix: 'my-icon-',
mixinPrefix: 'my-icon-'
},
}
}
It seems to be good when i do :
$ grunt serve --engine="node"
The result is :
Running "webfont:dev" (webfont) task
Font my-icons-738111b522f08be9663c9b5af0606fd5 with 24 glyphs created.
But still little squares...
I tried to set 'autohint' option to 'false', and same result...
My work team do this with Ubuntu and it's work great ! What kind of solution i have to do this on Windows ??
Thanks.
Upvotes: 1
Views: 3972
Reputation: 1283
You mean little squares like []
, or a tiny dots representing your icons (and looking similar to them in font-size is increased)?
If tiny dots, that may be a problem of too small source SVG files. Resize them to 512px height (both canvas and inner content), regenerate font, and you'll have you icons.
P.S. I also use grunt-webfont on Windows, both engines (node/fontforge) work somehow for me.
Upvotes: 0
Reputation: 11
I had similar problems using Grunt Webfont in Windows using the Node engine. Most shapes worked, but a large amount containing shapes within shapes just gave a outline of the icon.
During my own search for a solution I found this article describing how to achieve this using a Vagrant to build the fonts from windows: http://mac-blog.org.ua/grunt-webfont-windows/
Fontello (both web site and Grunt plugin) has similar problems. For my svg icons the problem seemed to be related to fill rules, e.g. even-odd. They have good documentation explaining more on this matter: https://github.com/fontello/fontello/wiki/How-to-use-custom-images#importing-svg-images
Regarding my own journey, I ended up using icomoon.io which supported these more advanced svg features.
Upvotes: 0
Reputation: 11228
It can't be done with some svg on Windows.
The Readme.md of Grunt-webfont says that their product won't work with Fontforge on Windows. So your only option is Node.
Also, in the Readme.md: Node doesn’t work with some SVG files. So check with the Ubuntu team if they can render your svg file with Node and not get squares.
Upvotes: 1