Reputation: 2580
I need a timer in my universal windows app. I have read that the only one available for universal windows apps is System.Windows.Threading.DispatcherTimer
. In order to use this I manually added the WindowsBase.dll
to my app's references in the solution explorer in visual studio. Now I get the following error:
Error 3 Cannot find type System.ComponentModel.TypeConverter in module System.dll. Game.Windows
The error goes away if I delete the WindowsBase
reference. What am I doing wrong?
Upvotes: 3
Views: 3967
Reputation: 941714
The assemblies you can add to a Universal app are listed in the Project + Add Reference, Assemblies, Framework list.
Yes, it is empty.
That was intentional.
Because you already have a reference to all possible .NET assemblies in a Universal app project. Using the Browse button is not a workaround. And causes the kind of misery you describe, WindowsBase has types that can only work in a WPF app. The kind that runs with the full .NET Framework you've got installed on a desktop. Not the kind that a user has on his phone, called .NETCore. It is small, phones are small.
You already have the Windows.UI.Xaml.DispatcherTimer
available in a Universal app project, no need to add a reference.
Upvotes: 4
Reputation: 17680
I think the one that windows store apps use is located in Windows.UI.Xaml
namespace
Upvotes: 1