Reputation: 490
Screen is splitted to two sections and i have two groups of textures.
I want to make each texture group cropped to fit each section of the screen. How to make this happen using blending(masks)?
Here is a image I made with MSPaint to describe the situation:
Upvotes: 1
Views: 292
Reputation: 93609
I don't know how to do it with blending masks, but you can do it with scissor tests.
private Rectangle leftSide;
private Rectangle rightSide;
public void resize (int width, int height) {
//...
leftSide = new Rectangle(0, 0, width/2, height);
rightSide = new Rectangle(width/2, 0, width/2, height);
}
public void render() {
//...
spriteBatch.begin();
//draw background
spriteBatch.flush();
ScissorStack.pushScissors(leftSide);
//draw left side stuff that is cropped
spriteBatch.flush();
ScissorStack.popScissors();
ScissorStack.pushScissors(rightSide);
//draw right side stuff that is cropped
spriteBatch.flush();
ScissorStack.popScissors();
//draw any other stuff that is not cropped on top of everything else
spriteBatch.end();
}
Upvotes: 2