Reputation: 676
I am trying to use a OpenFileDialog
to let the user select a local file that can interact with my app. The file can be in use when the user selects it as I really only want to get the file's path. My issue is that if I try doing this with a OpenFileDialog
, when the user presses "open", it actually tries to open the file even though I don't call for opening anywhere. Since the file is in use, it throws an error.
Is there any way for me to present a dialog for a user to just select a file an do nothing else?
Heres my current code:
DialogResult result = this.qbFilePicker.ShowDialog();
if (result == DialogResult.OK)
{
string fileName = this.qbFilePicker.FileName;
Console.WriteLine(fileName);
}
Upvotes: 2
Views: 2312
Reputation: 1417
Make sure you are using
using System.Windows.Forms;
Then the following code from MSDN will not open your file unless you explicitly uncomment the bit that opens the file :)
(Take out the bits that don't pertain to you such as the .txt filter etc)
private void Button_Click(object sender, RoutedEventArgs e)
{
OpenFileDialog openFileDialog1 = new OpenFileDialog();
openFileDialog1.InitialDirectory = "c:\\";
openFileDialog1.Filter = "txt files (*.txt)|*.txt|All files (*.*)|*.*";
openFileDialog1.FilterIndex = 2;
openFileDialog1.RestoreDirectory = true;
if (openFileDialog1.ShowDialog() == System.Windows.Forms.DialogResult.OK)
{
string fileName = openFileDialog1.FileName;
Console.WriteLine(fileName);
//to open the file
/*
try
{
Stream myStream = null;
if ((myStream = openFileDialog1.OpenFile()) != null)
{
using (myStream)
{
// Insert code to read the stream here.
}
}
}
catch (Exception ex)
{
MessageBox.Show("Error: Could not read file from disk. Original error: " + ex.Message);
}
* */
}
}
Upvotes: 1