Reputation: 36299
I was wondering if I could assign multiple variables to one object without having to assign it to a variable then assign them. So for example is it possible to convert this:
GameObject obj = Pooler.Instantiate().GetComponent<Asteroid>();
obj.speed = speed;
obj.direction = -1;
To look something like this:
Pooler.Instantiate().GetComponent<Asteroid>().({speed = speed, direction = -1});
When I do that, I get an error, so I was wondering if it was possible to do something like that?
Upvotes: 2
Views: 1153
Reputation: 32831
"Assigning multiple variables at once" would be called object initializers in C#. Here is a classic example:
Old way:
Person person = new Person();
person.FirstName = "Scott";
person.LastName = "Guthrie";
person.Age = 32;
New way:
var person = new Person { FirstName="Scott", LastName="Guthrie", Age=32 };
Both syntaxes include the keyword "new
".
Upvotes: 4