Reputation: 2002
I am trying to obtain an increment that goes up from 0 to n, then decreases from n-1 to 0, and repeats the cycle over and over.
In this example written in Processing, I would like the background to go from black(i=0) to white(i=255) incrementally then white to black incrementally and so forth. Now I only get it to go from black to white, and then it comes back to black suddenly.
int i = 0;
void setup(){
size(640, 360);
frameRate(60);
}
void draw(){
background(i);
i++;
if(i==256){i=0;}
}
Upvotes: 0
Views: 229
Reputation: 2854
Another way to look at this question would be: "How could I draw a triangle wave?". I like this way cause it does not need "ifs". Some thing like this would do.
triangleWave = maxNumber - abs(incrementedVar % (2*maxNumber) - maxNumber);
Coll, isn't it?
I have this old code using this, it's not drawing the wave, but using it for size and fill color. Also there is a sine wave for comparision. Check it out:
float zigZag, toIncrement, speed =1, maxNumber = 255;
float sine, x = 270, speed2 = 1;
void setup() {
size(800, 400);
background(255);
}
void draw() {
background(255);
//triangle wave
toIncrement+=speed;
zigZag = maxNumber - abs(toIncrement % (2*maxNumber) - maxNumber);
fill(zigZag);
noStroke();
ellipse( 150, height/2+100, 50, 50);
strokeWeight(zigZag);
stroke(0);
line(100, height/2-100, 200, height/2-100);
text("triangle = " + int(zigZag), 100, height-30);
println("triangle wave value = " + zigZag);
//sine wave
x+=speed2;
sine = (1+sin(radians(x)))*(maxNumber/2);
fill(sine);
noStroke();
ellipse( 650, height/2+100, 50, 50);
strokeWeight(sine);
stroke(0);
line(600, height/2-100, 700, height/2-100);
fill(80);
text("sine = " + int(sine), 600, height-30);
}
Upvotes: 1
Reputation: 27478
Try -
int change = 1;
void draw(){
background(i);
i = i + change;
if(i==256){change = -1;}
if(i==0){change = 1;}
}
Upvotes: 5