Reputation: 19453
Normally we can run gulp task from console via something like gulp mytask
. Is there anyway that I can pass in parameter to gulp task? If possible, please show example how it can be done.
Upvotes: 226
Views: 159606
Reputation: 767
There is certainly a shorter notation, but that was my approach:
gulp.task('check_env', function () {
return new Promise(function (resolve, reject) {
// gulp --dev
var env = process.argv[3], isDev;
if (env) {
if (env == "--dev") {
log.info("Dev Mode on");
isDev = true;
} else {
log.info("Dev Mode off");
isDev = false;
}
} else {
if (variables.settings.isDev == true) {
isDev = true;
} else {
isDev = false;
}
}
resolve();
});
});
If you want to set the env based to the actual Git branch (master/develop):
gulp.task('set_env', function (cb) {
exec('git rev-parse --abbrev-ref HEAD', function (err, stdout, stderr) {
const git__branch = stdout.replace(/(\r\n|\n|\r)/gm, ""),
regex__feature = new RegExp('feature/feature-*');
if (git__branch == "develop") {
log.info("👨💻Develop Branch");
isCompressing = false;
} else if (git__branch == "master") {
log.info("🌎Master Branch");
isCompressing = true;
} else if (regex__feature.test(git__branch) === true){
log.info("✨Feature Branch");
isCompressing = true;
}else{
//TODO: check for other branch
log.warn("Unknown " + git__branch + ", maybe hotfix?");
//isCompressing = variables.settings.isCompressing;
}
log.info(stderr);
cb(err);
});
return;
})
P.s. For the log I added the following:
var log = require('fancy-log');
In Case you need it, thats my default Task:
gulp.task('default',
gulp.series('set_env', gulp.parallel('build_scss', 'minify_js', 'minify_ts', 'minify_html', 'browser_sync_func', 'watch'),
function () {
}));
Suggestions for optimization are welcome.
Upvotes: 0
Reputation: 4995
It's a feature programs cannot stay without. You can try yargs.
npm install --save-dev yargs
You can use it like this:
gulp mytask --production --test 1234
In the code, for example:
var argv = require('yargs').argv;
var isProduction = (argv.production === undefined) ? false : true;
For your understanding:
> gulp watch
console.log(argv.production === undefined); <-- true
console.log(argv.test === undefined); <-- true
> gulp watch --production
console.log(argv.production === undefined); <-- false
console.log(argv.production); <-- true
console.log(argv.test === undefined); <-- true
console.log(argv.test); <-- undefined
> gulp watch --production --test 1234
console.log(argv.production === undefined); <-- false
console.log(argv.production); <-- true
console.log(argv.test === undefined); <-- false
console.log(argv.test); <-- 1234
Hope you can take it from here.
There's another plugin that you can use, minimist. There's another post where there's good examples for both yargs and minimist: (Is it possible to pass a flag to Gulp to have it run tasks in different ways?)
Upvotes: 310
Reputation: 3979
If you want to use environment params and other utils as well such as log, you can use gulp-util
/*
$npm install gulp-util --save-dev
$gulp --varName 123
*/
var util = require('gulp-util');
util.log(util.env.varName);
gulp-util is now deprecated. You can use minimist instead.
var argv = require('minimist')(process.argv.slice(2));
console.dir(argv);
Upvotes: 14
Reputation: 178
I know I am late to answer this question but I would like to add something to answer of @Ethan, the highest voted and accepted answer.
We can use yargs
to get the command line parameter and with that we can also add our own alias for some parameters like follow.
var args = require('yargs')
.alias('r', 'release')
.alias('d', 'develop')
.default('release', false)
.argv;
Kindly refer this link for more details. https://github.com/yargs/yargs/blob/HEAD/docs/api.md
Following is use of alias as per given in documentation of yargs
. We can also find more yargs
function there and can make the command line passing experience even better.
.alias(key, alias)
Set key names as equivalent such that updates to a key will propagate to aliases and vice-versa.
Optionally .alias() can take an object that maps keys to aliases. Each key of this object should be the canonical version of the option, and each value should be a string or an array of strings.
Upvotes: 0
Reputation: 5546
Here is another way without extra modules:
I needed to guess the environment from the task name, I have a 'dev' task and a 'prod' task.
When I run gulp prod
it should be set to prod environment.
When I run gulp dev
or anything else it should be set to dev environment.
For that I just check the running task name:
devEnv = process.argv[process.argv.length-1] !== 'prod';
Upvotes: 3
Reputation: 13578
If you use gulp with yargs, notice the following:
If you have a task 'customer' and wan't to use yargs build in Parameter checking for required commands:
.command("customer <place> [language]","Create a customer directory")
call it with:
gulp customer --customer Bob --place Chicago --language english
yargs will allway throw an error, that there are not enough commands was assigned to the call, even if you have!! —
Give it a try and add only a digit to the command (to make it not equal to the gulp-task name)... and it will work:
.command("customer1 <place> [language]","Create a customer directory")
This is cause of gulp seems to trigger the task, before yargs is able to check for this required Parameter. It cost me surveral hours to figure this out.
Hope this helps you..
Upvotes: 3
Reputation: 4368
If you want to avoid adding extra dependencies, I found node's process.argv
to be useful:
gulp.task('mytask', function() {
console.log(process.argv);
});
So the following:
gulp mytask --option 123
should display:
[ 'node', 'path/to/gulp.js', 'mytask', '--option', '123']
If you are sure that the desired parameter is in the right position, then the flags aren't needed.** Just use (in this case):
var option = process.argv[4]; //set to '123'
BUT: as the option may not be set, or may be in a different position, I feel that a better idea would be something like:
var option, i = process.argv.indexOf("--option");
if(i>-1) {
option = process.argv[i+1];
}
That way, you can handle variations in multiple options, like:
//task should still find 'option' variable in all cases
gulp mytask --newoption somestuff --option 123
gulp mytask --option 123 --newoption somestuff
gulp mytask --flag --option 123
** Edit: true for node scripts, but gulp interprets anything without a leading "--" as another task name. So using gulp mytask 123
will fail because gulp can't find a task called '123'.
Upvotes: 151
Reputation: 4175
Passing a parameter to gulp can mean a few things:
Here's an approach of passing parameters from the main gulpfile to a gulp task. By moving the task that needs the parameter to it's own module and wrapping it in a function (so a parameter can be passed).:
// ./gulp-tasks/my-neat-task.js file
module.exports = function(opts){
opts.gulp.task('my-neat-task', function(){
console.log( 'the value is ' + opts.value );
});
};
//main gulpfile.js file
//...do some work to figure out a value called val...
var val = 'some value';
//pass that value as a parameter to the 'my-neat-task' gulp task
require('./gulp-tasks/my-neat-task.js')({ gulp: gulp, value: val});
This can come in handy if you have a lot of gulp tasks and want to pass them some handy environmental configs. I'm not sure if it can work between one task and another.
Upvotes: 19
Reputation: 18559
Just load it into a new object on process .. process.gulp = {}
and have the task look there.
Upvotes: -2
Reputation: 10601
There's an official gulp recipe for this using minimist.
https://github.com/gulpjs/gulp/blob/master/docs/recipes/pass-arguments-from-cli.md
The basics are using minimist to separate the cli arguments and combine them with known options:
var options = minimist(process.argv.slice(2), knownOptions);
Which would parse something like
$ gulp scripts --env development
More complete info in the recipe.
Upvotes: 23
Reputation: 51
Here is my sample how I use it. For the css/less task. Can be applied for all.
var cssTask = function (options) {
var minifyCSS = require('gulp-minify-css'),
less = require('gulp-less'),
src = cssDependencies;
src.push(codePath + '**/*.less');
var run = function () {
var start = Date.now();
console.log('Start building CSS/LESS bundle');
gulp.src(src)
.pipe(gulpif(options.devBuild, plumber({
errorHandler: onError
})))
.pipe(concat('main.css'))
.pipe(less())
.pipe(gulpif(options.minify, minifyCSS()))
.pipe(gulp.dest(buildPath + 'css'))
.pipe(gulpif(options.devBuild, browserSync.reload({stream:true})))
.pipe(notify(function () {
console.log('END CSS/LESS built in ' + (Date.now() - start) + 'ms');
}));
};
run();
if (options.watch) {
gulp.watch(src, run);
}
};
gulp.task('dev', function () {
var options = {
devBuild: true,
minify: false,
watch: false
};
cssTask (options);
});
Upvotes: 4
Reputation: 16207
@Ethan's answer would completely work. From my experience, the more node way is to use environment variables. It's a standard way to configure programs deployed on hosting platforms (e.g. Heroku or Dokku).
To pass the parameter from the command line, do it like this:
Development:
gulp dev
Production:
NODE_ENV=production gulp dev
The syntax is different, but very Unix, and it's compatible with Heroku, Dokku, etc.
You can access the variable in your code at process.env.NODE_ENV
MYAPP=something_else gulp dev
would set
process.env.MYAPP === 'something_else'
This answer might give you some other ideas.
Upvotes: 5