Reputation: 173
I'm a new developer and I'm making a to-do list app in Swift. I was able to figure out how to change the state of the UIButton
(checkbox) on clicking. At the moment I'm trying to figure out how to save that state for when I exit the app or switch views and return. I was able to successfully save the text (to-do list tasks) by using NSUserDefaults
and have also experimented with it on my buttons but cannot figure out how to get it to work.
class ViewController: UIViewController, UITableViewDelegate, UITableViewDataSource {
var myButton: Qbutton!
override func viewDidLoad() {
super.viewDidLoad()
var isChecked = NSUserDefaults.standardUserDefaults().boolForKey("isBtnChecked") // here we obtain the last state of the button
myButton.isChecked = isChecked
self.view.addSubview(myButton)
I have the UIButton
in a subclass of QButton
.
class Qbutton: UIButton {
var isSelected: Bool = defaults.boolForKey("isButtonChecked")
// Images
let selectedImage = UIImage(named: "Selected")
let unselectedImage = UIImage(named: "Unselected")
//Bool Property
var isChecked:Bool = false{
didSet{
if isChecked == true{
self.setImage(selectedImage, forState: UIControlState.Normal)
}else{
self.setImage(unselectedImage, forState: UIControlState.Normal)
}
defaults.setObject(isChecked, forKey: "isButtonChecked")
}
}
override init(frame: CGRect){
super.init(frame:frame)
self.layer.masksToBounds = true
self.setImage(unselectedImage, forState: UIControlState.Normal)
self.addTarget(self, action: "buttonClicked:", forControlEvents: UIControlEvents.TouchUpInside)
self.isChecked = false
}
required init(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
}
func buttonClicked(sender: UIButton) {
if(sender == self){
if isChecked == true{
isChecked = false
}else{
isChecked = true
}
}
}
}
Upvotes: 0
Views: 6493
Reputation: 1222
I think you are completely over-thinking it and making it complicated. Since it's just a simple button the easiest way to do it is set a bool through an IBAction
. Let me know if I'm missing something from your question though.
In Objective-C it would be something like this..
{
BOOL _isStateEnabled;
}
-(IBAction)clickedButton: (id)sender {
_isStateEnabled = !_isStateEnabled;
}
In Swift I'm not fluent but, something like this..
{
let _isStateEnabled as boolean;
}
func buttonClicked(sender: UIButton) {
_isStateEnabled = !_isStateEnabled;
}
Upvotes: 0
Reputation: 5132
well i think you can save the state of the UIButton
with the NSUserDefaults
just when the variable isChecked is changed. Something like this:
var isChecked:Bool = false{
didSet{
if isChecked {
self.setImage(selectedImage, forState: UIControlState.Normal)
}else{
self.setImage(unselectedImage, forState: UIControlState.Normal)
}
NSUserDefaults.standardUserDefaults().setObject(isChecked, forKey: "isBtnChecked")
// this method is automatically invoked at periodic intervals, but
//if you cannot wait for the automatic synchronization you can invoke it
NSUserDefaults.standardUserDefaults().synchronize()
}
}
Now when your app is launched you can check the last state of the UIButton
with this:
var isSelected: Bool = NSUserDefaults.standardUserDefaults().boolForKey("isBtnChecked")
UPDATE
I made an example using your Qbutton
class. I hope this can help you:
import Foundation
import UIKit
class Qbutton: UIButton {
// Images
let selectedImage = UIImage(named: "Selected")
let unselectedImage = UIImage(named: "Unselected")
//Bool Property
var isChecked:Bool = false{
didSet{
if isChecked {
self.setImage(selectedImage, forState: UIControlState.Normal)
}else{
self.setImage(unselectedImage, forState: UIControlState.Normal)
}
NSUserDefaults.standardUserDefaults().setObject(isChecked, forKey: "isBtnChecked")
// this method is automatically invoked at periodic intervals, but
//if you cannot wait for the automatic synchronization you can invoke it
NSUserDefaults.standardUserDefaults().synchronize()
}
}
override init(frame: CGRect){
super.init(frame:frame)
self.layer.masksToBounds = true
self.setImage(unselectedImage, forState: UIControlState.Normal)
self.addTarget(self, action: "buttonClicked:", forControlEvents: UIControlEvents.TouchUpInside)
self.isChecked = false
}
required init(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
}
func buttonClicked(sender: UIButton) {
if(sender == self){
if isChecked == true{
isChecked = false
self.setImage(unselectedImage, forState: UIControlState.Normal)
}else{
isChecked = true
self.setImage(selectedImage, forState: UIControlState.Normal)
}
}
}
}
Now in the UIViewController
i create a Qbutton
and before i add it to the UIViewController
view i read the last state of the variable "isBtnChecked".
From the official docs:
If a boolean value is associated with defaultName in the user defaults, that value is returned. Otherwise, NO is returned.
import UIKit
class ViewController: UIViewController {
var myButton: Qbutton!
override func viewDidLoad() {
super.viewDidLoad()
myButton = Qbutton(frame: CGRectMake(100,100,50 ,50));
var isChecked = NSUserDefaults.standardUserDefaults().boolForKey("isBtnChecked") // here we obtain the last state of the button
myButton.isChecked = isChecked // we set the value
self.view.addSubview(myButton)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
}
UPDATE 2
Here is an example using the selected property of UIButton
import Foundation
import UIKit
class Qbutton: UIButton {
// Images
let selectedImage = UIImage(named: "Selected")
let unselectedImage = UIImage(named: "Unselected")
//Bool Property
override var selected: Bool{
didSet{
if selected {
self.setImage(selectedImage, forState: UIControlState.Normal)
}else{
self.setImage(unselectedImage, forState: UIControlState.Normal)
}
NSUserDefaults.standardUserDefaults().setObject(selected, forKey: "isBtnChecked")
NSUserDefaults.standardUserDefaults().synchronize()
}
}
override init(frame: CGRect){
super.init(frame:frame)
self.layer.masksToBounds = true
self.setImage(unselectedImage, forState: UIControlState.Normal)
self.addTarget(self, action: "buttonClicked:", forControlEvents: UIControlEvents.TouchUpInside)
}
required init(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
}
func buttonClicked(sender: UIButton) {
self.selected = !self.selected
}
}
And the UIViewController
:
import UIKit
class ViewController: UIViewController {
var myButton: Qbutton!
override func viewDidLoad() {
super.viewDidLoad()
myButton = Qbutton(frame: CGRectMake(100,100,50 ,50));
myButton.selected = NSUserDefaults.standardUserDefaults().boolForKey("isBtnChecked") // here we obtain the last state of the button
self.view.addSubview(myButton)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
}
I hope this really can help you!
Upvotes: 1