Reputation: 501
When using a ScrollPane ( with a scaling transform for zooming) is there an automatic way to get the currently visible nodes in the scene tree (or non-visible) e.g by event callbacks?
Or do I have to use a separate structure (Quadtree, RTree) for keeping track of nodes?
Upvotes: 2
Views: 1383
Reputation: 209330
I don't think there's a particularly straightforward way to do this, but you can use some bindings to get what you need. Here is a basic idea:
import javafx.application.Application;
import javafx.beans.binding.Bindings;
import javafx.beans.binding.ObjectBinding;
import javafx.collections.ListChangeListener;
import javafx.collections.transformation.FilteredList;
import javafx.geometry.Bounds;
import javafx.scene.Node;
import javafx.scene.Scene;
import javafx.scene.control.ScrollPane;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.scene.shape.Ellipse;
import javafx.scene.shape.Polygon;
import javafx.scene.shape.Rectangle;
import javafx.stage.Stage;
public class ScrollPaneTracking extends Application {
@Override
public void start(Stage primaryStage) {
Pane pane = new Pane();
populatePane(pane);
ScrollPane scrollPane = new ScrollPane();
scrollPane.setContent(pane);
ObjectBinding<Bounds> visibleBounds = Bindings.createObjectBinding(() -> {
Bounds viewportBounds = scrollPane.getViewportBounds();
Bounds viewportBoundsInScene = scrollPane.localToScene(viewportBounds);
Bounds viewportBoundsInPane = pane.sceneToLocal(viewportBoundsInScene);
return viewportBoundsInPane ;
}, scrollPane.hvalueProperty(), scrollPane.vvalueProperty(), scrollPane.viewportBoundsProperty());
FilteredList<Node> visibleNodes = new FilteredList<>(pane.getChildren());
visibleNodes.predicateProperty().bind(Bindings.createObjectBinding(() ->
node -> node.getBoundsInParent().intersects(visibleBounds.get()),
visibleBounds));
visibleNodes.addListener((ListChangeListener.Change<? extends Node> c) -> {
visibleNodes.forEach(System.out::println);
System.out.println();
});
Scene scene = new Scene(scrollPane, 600, 400);
primaryStage.setScene(scene);
primaryStage.show();
}
private void populatePane(Pane pane) {
Rectangle rect = new Rectangle(50, 50, 250, 100);
rect.setFill(Color.CORNFLOWERBLUE);
Circle circle = new Circle(450, 450, 75);
circle.setFill(Color.SALMON);
Polygon triangle = new Polygon(600, 600, 750, 750, 450, 750);
triangle.setFill(Color.CHARTREUSE);
Ellipse ellipse = new Ellipse(200, 600, 50, 150);
ellipse.setFill(Color.DARKORCHID);
pane.getChildren().addAll(rect, circle, triangle, ellipse);
}
public static void main(String[] args) {
launch(args);
}
}
For some reason, the list is firing changes whenever the predicate changes, which I don't think should happen. You can get around that with a slightly bulkier implementation:
ObservableSet<Node> visibleNodes = FXCollections.observableSet();
visibleBounds.addListener((obs, oldBounds, newBounds) -> {
for (Node node : pane.getChildren() ) {
if (node.getBoundsInParent().intersects(newBounds)) {
visibleNodes.add(node);
} else {
visibleNodes.remove(node);
}
}
});
visibleNodes.addListener((SetChangeListener.Change<? extends Node> c) -> {
visibleNodes.forEach(System.out::println);
System.out.println();
});
Note that I haven't applied any transforms to the scroll pane's content, as you do (with the scale), so I haven't tested it with that. You may need to tinker a little with the computation of visibleBounds
to get that right, but this should give you a way forward.
Upvotes: 5