Reputation: 12584
Starting from Way of getting control handle from TMessage question, I've created my own implementation in order to replace the Windowproc with my own one, in order to make some processing when mouse left button is pressed.
TOverrideMessage = class
public
FControl: TWinControl;
FOldWndProc: TWndMethod;
procedure OverrideWindowProc(var Message: TMessage);
end;
implementation:
procedure TOverrideMessage.OverrideWindowProc(var Message: TMessage);
begin
if Message.Msg = WM_NCLBUTTONDOWN then
begin
FOldWndProc(Message);
if FControl is TSomeCustomControl then
ShowMessage(TSomeCustomControl(FControl).Caption);//this property exists
end
else
Dispatch(Message);
end;
And replace the windowprocs of each of the controls I want with an instance of my class:
LOverrideMessage := TOverrideMessage.Create;
LOverrideMessage.FControl := TSomeCustomControl(lControl4);
LOverrideMessage.FOldWndProc := TWinControl(lControl4).WindowProc;
TWinControl(lControl4).WindowProc := LOverrideMessage.OverrideWindowProc;
The problem I have is that the messages are not dispatched correctly further to the controls so the controls are not drawing correctly,etc. Also I'm not receiving the WM_NCLBUTTONDOWN message in the class implementation. What's wrong?
Upvotes: 0
Views: 2198
Reputation: 612804
Your main problem is the failure to call FOldWndProc
. You need to call that rather than Dispatch
. When you call Dispatch
you will get the base TObject
handling, which does nothing.
procedure TOverrideMessage.OverrideWindowProc(var Message: TMessage);
begin
FOldWndProc(Message);
if Message.Msg = WM_NCLBUTTONDOWN then
if FControl is TSomeCustomControl then
ShowMessage(TSomeCustomControl(FControl).Caption);//this property exists
end;
If WM_NCLBUTTONDOWN
doesn't arrive, then the message is not being sent to your control.
I am concerned by your casting. When you write:
LOverrideMessage.FControl := TSomeCustomControl(lControl4);
LOverrideMessage.FOldWndProc := TWinControl(lControl4).WindowProc;
TWinControl(lControl4).WindowProc := LOverrideMessage.OverrideWindowProc;
why do you need any of those casts? If lControl4
was derived from TWinControl
then you would not need those casts. If lControl4
has a compile time type that is less derived, then at least include an is
check.
Upvotes: 4