Reputation: 745
I got this error:
Thread 1:EXC_BAD_INSTRUCTION (code=EXC_I386_INVOP, subcode=0x0)
How can I solve this? The code works normally, but in the calculator when I click the only equal button, it gives that error.
@IBAction func equals(sender: AnyObject) {
secondNumber = Screen.text!.toInt()! // here it shows an error which is "Thread 1:EXC_BAD_INSTRUCTION (code=EXC_I386_INVOP, subcode=0x0)"
if operation == "+"{
result = firstNumber + secondNumber
}
else if operation == "-" {
result = firstNumber - secondNumber
}
else if operation == "x" {
result = firstNumber * secondNumber
}
else {
result = firstNumber / secondNumber
}
Screen.text = "\(result)"
}
Upvotes: 72
Views: 168453
Reputation: 34235
EXC_BAD_INSTRUCTION (code=EXC_I386_INVOP, subcode=0x0)
You are able to run into this error when you use Core Data Concurrency Debugging on launch Arguments. App throws this error when you access a managed object on the wrong queue[About]
-com.apple.CoreData.ConcurrencyDebug 1
Upvotes: 0
Reputation: 269
In my case, I am reusing the tableview_cell class in 2 different controller classes,
and I added a new outlet to one of the cell but it's not available for the other controller cell class, because of this it showed a connection in class, not able to find it's broken for other class, so I missed the connection for the other class.
need to add a connection for that outlet.
Upvotes: 0
Reputation: 974
In my case it was because I was trying to start (NS)Operation
by directly using its start()
function. But instead what I needed to do is to pass it to OperationQueue
. Something like this var queue = OperationQueue(); queue.addOperation(myOperation)
Upvotes: 0
Reputation: 32
try to clear workspace.
rm -rf ' ~/Library/Application\ Support/"your programm name" '
Upvotes: -2
Reputation: 52538
This line
secondNumber = Screen.text!.toInt()!
means: Get the Screen object, get the text property and please crash if it doesn't exist, then get the text converted to an integer, and please crash if it doesn't exist.
That's what the !
means: "I am sure this thing exists, so please crash if it doesn't". And crash is what it did.
Upvotes: 137
Reputation: 3716
I got this on WatchOS Sim. The issue persisted even after:
...and was finally fixed by "Erase all Content and Settings" in the simulator.
Upvotes: 0
Reputation: 1045
In my case it happened when calling a function by passing a parameter of a Core Data managed object's property. At the time of calling the object was no longer existed, and that caused this error.
I have solved the issue by checking if the managed object exists or not before calling the function.
Upvotes: 4
Reputation: 3243
Your secondNumber seems to be an ivar, so you have to use a local var to unwrap the optional. And careful. You don't test secondNumber for 0, which can lead into a division by zero. Technically you need another case to handle an impossible operation. For instance checkin if the number is 0 and do nothing in that case would at least not crash.
@IBAction func equals(sender: AnyObject) {
guard let number = Screen.text?.toInt(), number > 0 else {
return
}
secondNumber = number
if operation == "+"{
result = firstNumber + secondNumber
}
else if operation == "-" {
result = firstNumber - secondNumber
}
else if operation == "x" {
result = firstNumber * secondNumber
}
else {
result = firstNumber / secondNumber
}
Screen.text = "\(result)"
}
Upvotes: 2
Reputation: 96
If someone else have got a similar error message, you probably built the app with optimisations(production) flag on and that's why the error message is not that communicative. Another possibility that you have got the error under development (from i386 I know you were using simulator). If that is the case, change the build environment to development and try to reproduce the situation to get a more specific error message.
Upvotes: 0
Reputation: 13043
I got this error while I tried to write to a variable at the same time from different threads. Creating a private queue and making sure one thread at a time can write to that variabele at the same time. It was a dictionary in my case.
Upvotes: 4
Reputation: 401
mine was DispatchQueue.main.sync inside the closer I made it DispatchQueue.main.async and it worked.
Upvotes: 6
Reputation: 145
In my case this was caused by an integer overflow. I had a UInt16, and was doubling the value to put into an Int. The faulty code was
let result = Int(myUInt16 * 2)
However, this multiplies as a UInt16, then converts to Int. So if myUInt16 contains a value over 32767 then an overflow occurs.
All was well once I corrected the code to
let result = Int(myUint16) * 2
Upvotes: 3
Reputation: 2200
Mine was about
dispatch_group_leave(group)
was inside if closure in block. I just moved it out of closure.
Upvotes: 10
Reputation: 3029
Generally, EXC_BAD_INSTRUCTION means that there was an assertion failure in your code. A wild guess, your Screen.text
is not an integer. Double check its type.
Upvotes: 14