Reputation: 35
I am currently stuck with a problem. I am trying to input a number for the number of coins I want totaled up, and display the total number of dollars and the total number of cents separately WITHOUT using "div" instruction. This is basically my entire program:
; Assembler directives
.586 ;accept instructions for 586
.MODEL FLAT ;generate code for flat memory
INCLUDE io.h ;header file for input/output
.STACK 4096 ;reserve 4096-byte stack
.DATA ; Data section begins here: reserve storage for data
numPromptP BYTE "How many pennies do you have?", 0 ;Prompt string for pennies
numPromptN BYTE "How many nickles do you have?", 0 ;Prompt string for nickles
numPromptD BYTE "How many dimes do you have?", 0 ;Prompt string for dimes
numPromptQ BYTE "How many quarters do you have?", 0 ;Prompt string for quarters
asciiInNum BYTE 3 DUP (?) ;ASCII input for an integer
outCoinLabel BYTE "Coin Information", 0 ;string to display total amount of coins
asciiOutCoinString BYTE "Number of coins: ", 10 DUP (?), 0dh, 0ah, "Dollars: ", 10 DUP (?), 0dh, 0ah, "Cents: ", 10 DUP (?), 0
intP DWORD ? ;pennies 32-bit integer
intN DWORD ? ;nickles 32-bit integer
intD DWORD ? ;dimes 32-bit integer
intQ DWORD ? ;quarters 32-bit integer
coinTotal DWORD ? ;Coin Total 32-bit integer
multiplier DWORD ? ;32-bit integer to store value for multiplication
dollarTotal DWORD ? ;32-bit integer to store dollar value of coins
centTotal DWORD ? ;32-bit integer to store cent value of coins
.CODE ; Code section begins here
_MainProc PROC ;main procedure starts here
;read ASCII input for pennies, convert to 2's comp, add to coin total, and store in memory
input numPromptP, asciiInNum, 3 ;prompt for, read, and store ASCII characters
atod asciiInNum ;convert ASCII to 2's comp and store in EAX
mov coinTotal, eax ;move amount of pennies to coinTotal
mov intP, eax ;store pennies value in memory
;read ASCII input for nickles, convert to 2's comp, add to coin total, multiply by 5, and store in memory
input numPromptN, asciiInNum, 3 ;prompt for, read, and store ASCII characters
atod asciiInNum ;convert ASCII to 2's comp and store in EAX
add coinTotal, eax ;add amount of nickles to coinTotal
mov multiplier, 5
mul multiplier ;multiply value in EAX by 5
mov intN, eax ;store nickles value in memory
;read ASCII input for dimes, convert to 2's comp, add to coin total, multiply by 10, and store in memory
input numPromptD, asciiInNum, 3 ;prompt for, read, and store ASCII characters
atod asciiInNum ;convert ASCII to 2's comp and store in EAX
add coinTotal, eax ;add amount of dimes to coinTotal
mov multiplier, 10
mul multiplier ;multiply value in EAX by 10
mov intD, eax ;store 2's comp in memory
;read ASCII input for quarters, convert to 2's comp, add to coin total, multiply by 25, and store in memory
input numPromptQ, asciiInNum, 3 ;prompt for, read, and store ASCII characters
atod asciiInNum ;convert ASCII to 2's comp and store in EAX
add coinTotal, eax ;add amount of dimes to coinTotal
mov multiplier, 25
mul multiplier ;multiply value in EAX by 25
mov intQ, eax ;store 2's comp in memory
;Add up total dollar amount from coins, and store in memory
mov eax, intP
add eax, intN
add eax, intD
add eax, intQ
mov dollarTotal, eax
mov centTotal, eax
dtoa asciiOutCoinString+16, coinTotal
dtoa asciiOutCoinString+37, dollarTotal
dtoa asciiOutCoinString+56, centTotal
output outCoinLabel, asciiOutCoinString
mov eax, 0 ;exit with return code 0
ret
_MainProc ENDP ;end of main procedure
END ;end of source code
My question is... is there a way to get at the bytes that are stored in eax register, so that I can say "Take the Byte at Eax + 5 memory locations and store in "dollarTotal" and "take the byte's stored at EAX +6 and EAX +7 memory locations and store in "centTotal". I have read about indirect register mode, but I am not too familiar with it so I just need to be pointed in the right direction. I have the solution in my head, I just don't know how to implement it! My current program prints (If I indicated 4 pennies, 4 dimes, 4 nickles, and 4 quarters) :
Number of coins: 16
Dollars: 164 (I want this to say "1")
Coins: 164 (I want this to say "64")
Upvotes: 0
Views: 753
Reputation: 9899
Here's a solution to separate dollars and cents by first converting the dollartotal in a tempstring and then selectively copying the characters that make out dollars and cents.
dtoa tempstring, dollarTotal
mov al,[tempstring]
mov [asciiOutCoinString+37], al ;"1"
mov ax,[tempstring+1]
mov [asciiOutCoinString+56], ax ;"64"
Upvotes: 0
Reputation: 35
I have came up with a unique solution! Basically, by taking 1/100 * 2^32, converting this decimal to hex, and storing this hex in a multiplier in memory. I can do this :
imul multiplier
Multiply the value of the dollar amount in eax by 1/100*2^32 and it will essentially be a "division by multiplication", and store the 100's position in edx and the rest in eax. So for example, if I have "164" stored in eax before multiplication, and perform this instruction. It will result in 1 being stored in edx, and the rest in eax.
Upvotes: 1