Reputation: 396
I have UiViewcontroller which had multiple elements. When clicking the accessoryButtonType on a cell it should open a window with a custom transition, however after creating the code for the transition my UIViewController won't load at all.
by adding breakpoints it crashes after my viewDidLoad method;
here is the first part of my script of the viewController with its viewDidLoad Method
class jeans: UIViewController, UITableViewDelegate{
@IBOutlet var insertion: UITableView!
@IBOutlet var continent: UITableView!
@IBOutlet var sizeOutputCell: UITableView!
var size = ["Size waist", "Size inseam"]
let customTransitionManager = TransitionManager()
override func viewDidLoad() {
super.viewDidLoad()
self.view.backgroundColor = UIColor(red:(239/255.0), green:(238/255.0), blue:(243/255.0), alpha: 1.0)
insertion.scrollEnabled = false;
continent.scrollEnabled = false;
let nib = UINib(nibName: "vwTableCell", bundle: nil)
self.insertion.registerNib(nib, forCellReuseIdentifier: "customCell")
let outputNib = UINib(nibName:"outputView", bundle:nil)
self.sizeOutputCell.registerNib(outputNib, forCellReuseIdentifier: "outputCell")
self.customTransitionManager.sourceViewController = self
}
This line of code gets highlighted in my TransitionManager.Class
( it is line 128):
let menuViewController = !self.presenting ? screens.from as! DetailedView : screens.to as! DetailedView
With the following error:
Could not cast value of type 'Converter.ViewController' (0x1000f7ce0) to 'Clothes_Converter.DetailedView' (0x1000f7f10).
this is the method it is in:
func animateTransition(transitionContext: UIViewControllerContextTransitioning) {
// get reference to our fromView, toView and the container view that we should perform the transition in
let container = transitionContext.containerView()
// create a tuple of our screens
let screens : (from:UIViewController, to:UIViewController) = (transitionContext.viewControllerForKey(UITransitionContextFromViewControllerKey)!, transitionContext.viewControllerForKey(UITransitionContextToViewControllerKey)!)
// assign references to our menu view controller and the 'bottom' view controller from the tuple
// remember that our menuViewController will alternate between the from and to view controller depending if we're presenting or dismissing
let menuViewController = !self.presenting ? screens.from as! DetailedView : screens.to as! DetailedView
let topViewController = !self.presenting ? screens.to as UIViewController : screens.from as UIViewController
let menuView = menuViewController.view
let topView = topViewController.view
// prepare menu items to slide in
if (self.presenting){
self.offStageMenuControllerInteractive(menuViewController) // offstage for interactive
}
// add the both views to our view controller
container.addSubview(menuView)
container.addSubview(topView)
container.addSubview(self.statusBarBackground)
let duration = self.transitionDuration(transitionContext)
// perform the animation!
UIView.animateWithDuration(duration, delay: 0.0, options: nil, animations: {
if (self.presenting){
self.onStageMenuController(menuViewController) // onstage items: slide in
topView.transform = CGAffineTransformMakeTranslation(-container.frame.width, 0)
}
else {
topView.transform = CGAffineTransformIdentity
self.offStageMenuControllerInteractive(menuViewController)
}
}, completion: { finished in
// tell our transitionContext object that we've finished animating
if(transitionContext.transitionWasCancelled()){
transitionContext.completeTransition(false)
// bug: we have to manually add our 'to view' back http://openradar.appspot.com/radar?id=5320103646199808
UIApplication.sharedApplication().keyWindow!.addSubview(screens.from.view)
}
else {
transitionContext.completeTransition(true)
// bug: we have to manually add our 'to view' back http://openradar.appspot.com/radar?id=5320103646199808
UIApplication.sharedApplication().keyWindow!.addSubview(screens.to.view)
}
UIApplication.sharedApplication().keyWindow!.addSubview(self.statusBarBackground)
})
}
How can i fix this so it will work? i have tried to narrow down where it crashes but adding a breakpoint in my viewDidLoad (at the end) and then step into everything made xCode crash (cuz its to much) i have also added breakpoints before each method.
if for any reason you need the whole code it is available on github~: https://github.com/bbriann123/Clothes/tree/master/Clothes_Converter/Clothes%20Converter
any help would be greatly appreciated.
Upvotes: 1
Views: 1839
Reputation: 455
DetailedView is not a ViewController but you are forcing it to be one.
Change the !
in as! DetailedView
to as? DetailedView
and the rest should speak for themselves.
here's the code
func animateTransition(transitionContext: UIViewControllerContextTransitioning) {
// get reference to our fromView, toView and the container view that we should perform the transition in
let container = transitionContext.containerView()
// create a tuple of our screens
let screens : (from:UIViewController, to:UIViewController) = (transitionContext.viewControllerForKey(UITransitionContextFromViewControllerKey)!, transitionContext.viewControllerForKey(UITransitionContextToViewControllerKey)!)
// assign references to our menu view controller and the 'bottom' view controller from the tuple
// remember that our menuViewController will alternate between the from and to view controller depending if we're presenting or dismissing
//Changed the ! to ?
let menuViewController = !self.presenting ? screens.from as? DetailedView : screens.to as? DetailedView
let topViewController = !self.presenting ? screens.to as UIViewController : screens.from as UIViewController
let menuView = menuViewController?.view
let topView = topViewController.view
// prepare menu items to slide in
if (self.presenting){
//self.offStageMenuControllerInteractive(menuViewController) // offstage for interactive
}
// add the both views to our view controller
container.addSubview(menuView!)
container.addSubview(topView)
//THROWS unexpected nil value while unwrapping.
//container.addSubview(self.statusBarBackground)
let duration = self.transitionDuration(transitionContext)
// perform the animation!
UIView.animateWithDuration(duration, delay: 0.0, options: .CurveEaseInOut , animations: {
if (self.presenting){
self.onStageMenuController(menuViewController!) // onstage items: slide in
topView.transform = CGAffineTransformMakeTranslation(-container.frame.width, 0)
}
else {
topView.transform = CGAffineTransformIdentity
self.offStageMenuControllerInteractive(menuViewController!)
}
}, completion: { finished in
// tell our transitionContext object that we've finished animating
if(transitionContext.transitionWasCancelled()){
transitionContext.completeTransition(false)
// bug: we have to manually add our 'to view' back http://openradar.appspot.com/radar?id=5320103646199808
UIApplication.sharedApplication().keyWindow!.addSubview(screens.from.view)
}
else {
transitionContext.completeTransition(true)
// bug: we have to manually add our 'to view' back http://openradar.appspot.com/radar?id=5320103646199808
UIApplication.sharedApplication().keyWindow!.addSubview(screens.to.view)
}
//THROWS unexpected nil value while unwrapping.
// UIApplication.sharedApplication().keyWindow!.addSubview(self.statusBarBackground)
})
}
Upvotes: 1