Reputation: 8172
I'm trying to draw a line, but I need to take the width of the stroke cap into account so I don't overflow the container.
I have code that looks like this...
private void initialize() {
this.paint = new Paint();
this.paint.setColor(Color.BLACK);
this.paint.setStyle(Paint.Style.STROKE);
this.paint.setStrokeCap(Paint.Cap.ROUND);
this.paint.setStrokeWidth(1);
}
public void setStrokeWidth(float strokeWidth) {
this.paint.setStrokeWidth(strokeWidth);
}
public void onDraw(Canvas canvas) {
int x_start, x_end, y, cap_width;
y = this.getHeight() / 2;
x_start = cap_width; //Need to compensate for cap.
x_end = this.getWidth() - cap_width; //Need to compensate for cap.
canvas.drawLine(x_start, y, x_end, y, paint);
}
Notice in the onDraw method of the above code, I need to calculate the cap width. How can I calculate this?
Upvotes: 1
Views: 142
Reputation: 8172
While writing the question, I realized that the answer may be fairly obvious to some. For those who are not thinking clearly (as I wasn't), here's the solution.
The radius of the cap will always be one half the stroke width.
cap_width = (int)paint.getStrokeWidth / 2;
Upvotes: 2