Reputation: 776
I am trying to create a simple javascript animation that will expand the width of an element from 0px to a specified width. Although this is probably a pretty elementary problem for some, I just can't seem to figure out what I am doing wrong. Instead of the loop running and expanding the div as desired I am only able to expand the div by repeatedly firing the function manually.
Current js code:
var el = document.getElementById('h');
var btn = document.getElementById('button1');
var oswidth = el.offsetWidth;
var target_width = 100;
btn.onclick = function grow() {
var loop = setTimeout('grow(\'' + el + '\')', 20);
if (oswidth < target_width) {
oswidth += 5;
} else {
clearTimeout(loop);
}
el.style.width = oswidth + 'px';
}
And as always, thank you in advance!
Upvotes: 0
Views: 842
Reputation: 571
Try this code.fiddle-https://jsfiddle.net/L8kLx7d2/
var el = document.getElementById('h');
var btn = document.getElementById('button1');
var oswidth = el.offsetWidth;
var target_width = 100;
var loop;
function grow() {
if (oswidth < target_width) {
oswidth += 5;
} else {
clearInterval(loop);
}
el.style.width = oswidth + 'px';
}
btn.onclick=function(){
loop=setInterval(grow, 1000)};
Upvotes: 1
Reputation: 76692
There are three solutions. The first is using recursive setTimeout
:
function grow(time) {
if (oswidth < target_width) {
oswidth += 5;
el.style.width = oswidth + 'px';
setTimeout(function() {grow(time);}, time);
}
}
The second is to use setInterval
as described in the answer of K K.
The third is my personal favorite, using the transition css attribute.
Upvotes: 0
Reputation: 4515
Try this:
var el = document.getElementById('h');
var btn = document.getElementById('button1');
var oswidth = el.offsetWidth;
var target_width = 100;
btn.onclick = function grow() {
if (oswidth < target_width) {
oswidth += 5;
el.style.width = oswidth + 'px';
setTimeout(grow, 20);
}
}
I'll leave it to you to puzzle over the differences.
Upvotes: 0
Reputation: 18099
You can call the grow
function in setInterval
JS:
var el = document.getElementById('h');
var btn = document.getElementById('button1');
var oswidth = el.offsetWidth;
var target_width = 100;
function grow() {
var loop = setTimeout('grow(\'' + el + '\')', 20);
if (oswidth < target_width) {
oswidth += 5;
} else {
clearTimeout(loop);
}
el.style.width = oswidth + 'px';
}
setInterval(grow, 1000);
Demo: http://jsfiddle.net/lotusgodkk/jeq834de/1/
Upvotes: 0