Reputation: 151
I put this in X-code:
- (void)viewDidLoad {
[super viewDidLoad];
NSString *path = [[NSBundle mainBundle] pathForResource:@"DrinkArray" ofType:@"plist"];
NSMutableArray* tmpArray = [[NSMutableArray alloc] initWithContentsOfFile:path];
self.drinks = tmpArray;
[tmpArray release];
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem;
}
And it says this on the first line:
"Method Definition not an @implementation context"
Could anyone help?
Upvotes: 0
Views: 2244
Reputation: 8034
I accidentally used:
#include <stdlib.h>
one time. I used
#import <stdlib.h>
and it seemed to work better.
I know you may not have done this in your particular situation, but I thought this might help others who view this question in the future.
Upvotes: 0
Reputation: 1716
Did you put "@implementation " at the beginning of your methods, and "@end" at the end of them? Objective-C is like a preprocessor that turns code into C and so it needs help knowing when to do special processing on your Objective-C methods.
You seem to be trying to create a new ViewController, but you are doing it like a C programmer, instead of an Objective-C programmer. You need to define a subclass of the ViewController class, which means you need an "@interface" section and an "@implementation" section.
You best plan of attack might be to tell X-Code to add a new file, and in the template-chooser dialog, tell it to make a subclass of UIViewController. That will structure the code correctly. You can also find many ViewController tutorials online.
Upvotes: 1
Reputation: 225012
You put that method in the wrong place in your source file. Look for a line that says @implementation
and another that says @end
. Put your method in between there.
Upvotes: 0