Reputation: 950
I have a struct which contains 2 integers and a pointer to another struct. I allocate memory for struct first and then for the pointer. When I free the memory I free up the pointer first and then I free up the struct.
When I run my program and call the function that frees memory it crashes when the call is made. When I don't call the function that frees memory it works fine, but then I'm not freeing up the memory.
I tried removing the line that frees the memory allocated to the pointer and the program doesn't crash, but I don't think thats right since a "free" is needed for every "malloc/calloc" right? Anyone see anything wrong with the freeing function?
//Define a struct data type
struct q_element
{
//Declaration of struct members
int element;
int priority;
struct q_element *next_element;
};
//Method to allocate memory
struct q_element* allocateStruct()
{
//Declaration of a variable
struct q_element *e;
//Allocate memory for one queue element
e = malloc(sizeof(struct q_element));
//Allocate memory for one pointer to a queue element
e->next_element = calloc(1,sizeof(struct q_element*));
//Initialize integer members of queue element
e->element = 0;
e->priority = 0;
return e;
}
//Method to free memory allocated
void freeStruct(struct q_element* e)
{
//Free up pointer member
free(e->next_element);
//Free up struct
free(e);
}
Upvotes: 1
Views: 850
Reputation: 9314
In addition to what everyone else is mentioning about allocation, you also need a sentinel to check if the next_element was already freed. You may be attempting a double free.
Try the following code:
void freeStruct(struct q_element* e)
{
//Free up pointer member
if(e->next_element != 0){
free(e->next_element);
e->next_element = 0;
}
//Free up struct
free(e);
}
Upvotes: 1
Reputation: 12047
You don't need to allocate memory for the next_element
pointer. The pointer is already there, just like int element
for example.
So if you want to allocate just one element, you can set the next_element
pointer to NULL
and everything is fine.
Upvotes: 5
Reputation: 30890
In
//Allocate memory for one pointer to a queue element
e->next_element = calloc(1,sizeof(struct q_element*));
you allocate space for a pointer to a q_element structure, rather than a q_element structure. Do you attempt to write to this structure, because if so, that's probably where it goes wrong.
As a side note you might be better off just doing
e->next_element = 0
inside allocate_struct
and then doing e->next_element = allocate_struct()
outside the function later.
Upvotes: 1
Reputation: 206567
You are not allocating enough memory for e->next_element
in the line:
e->next_element = calloc(1,sizeof(struct q_element*));
// ^^^ remove the *
That should be:
e->next_element = calloc(1,sizeof(struct q_element));
If you used e->next_element
as though it were a valid pointer, you most likely ended up accessing memory that you did not allocate. That clobbered some of the bookkeeping information created by calloc
, which lead to problems when you called free
.
Upvotes: 4