Reputation: 33
I am wondering how to get my code to work. I have a class wich creates a popup window with buttons. Each button should be bound to subclass. But it doesnt work. What´s wrong with my code?
class chooser:
def __init__(self):
None
def show(self,title,options=["NOTHING"],size=(.5,.5)):
self.bts = {}
self.response = False
self.content = FloatLayout()
self.content.pos_hint = {"y":0,"x":0}
# create buttons
pos_cntr = 0
for opt in options:
self.bts[pos_cntr] = Button(text=opt)
self.bts[pos_cntr].size_hint = 1,float(1)/float(len(options))
self.bts[pos_cntr].pos_hint = {"x":0,"y":pos_cntr}
self.bts[pos_cntr].bind(on_press=self.canceldia)
self.content.add_widget(self.bts[pos_cntr])
print "bound"
pos_cntr += float(1)/float(len(options))
self.pop = Popup(title=title,content=self.content,auto_dismiss=False)
self.pop.size_hint = size
self.pop.open()
def canceldia(self,instance):
print "closing"
self.response = instance.text
self.pop.dismiss()
def getresponse(self):
return self.response
I have imported all needed modules.
I execute it so:
c = chooser()
c.show("hello","world",["welcome","close","nothing","example"])
I have create a root widget. The popup works fine and all is created nice but the buttons are not bound. Please help me!
Upvotes: 1
Views: 295
Reputation: 29953
In your loop, you always reference self.bts[pos_cntr]
, so you override it in every iteration. How about this?
for idx, opt in enumerate(options):
self.bts[idx] = Button(text=opt)
self.bts[idx].size_hint = 1,float(1)/float(len(options))
self.bts[idx].pos_hint = {"x":0,"y":pos_cntr}
self.bts[idx].bind(on_press=self.canceldia)
self.content.add_widget(self.bts[idx])
Upvotes: 1